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CamTransform

Struct CamTransform 

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pub struct CamTransform {
    pub pos: Vector3<f32>,
    pub rot: Vector3<f32>,
    pub fov: f32,
    pub clip: ClipDist,
    pub size: Size2D,
    pub proj: CamProj,
    pub view_matrix: Matrix4<f32>,
    pub ortho_scale: f32,
    pub front: Vector3<f32>,
    pub persp_matrix: Matrix4<f32>,
    pub ortho_matrix: Matrix4<f32>,
}
Expand description

Camera transform state with pre-computed view and projection matrices.

Holds position, Euler rotation, FOV, clip distances, viewport size, and projection type. Call calc_matrices to recompute the view, perspective, and orthographic matrices after mutating any field.

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§pos: Vector3<f32>§rot: Vector3<f32>§fov: f32§clip: ClipDist§size: Size2D§proj: CamProj§view_matrix: Matrix4<f32>§ortho_scale: f32§front: Vector3<f32>§persp_matrix: Matrix4<f32>§ortho_matrix: Matrix4<f32>

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impl CamTransform

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pub fn calc_matrices(&mut self)

Recalculates view, perspective, and orthographic matrices.

Also updates the front direction vector used for fly-through movement.

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pub fn view_matrix(&self) -> Matrix4<f32>

Returns the view matrix (world-to-camera).

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pub fn proj_matrix(&self) -> Matrix4<f32>

Returns the active projection matrix based on proj.

Trait Implementations§

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impl Clone for CamTransform

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fn clone(&self) -> CamTransform

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CamTransform

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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