optic-render 0.0.2

OpenGL 4.6 renderer for Optic engine — EGL context, shaders, meshes, textures, cameras, canvas
Documentation
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//! Perspective and orthographic cameras with fly-through controls.
//!
//! The [`Camera`] wraps a [`CamTransform`] and provides high-level movement
//! and rotation methods suitable for first-person and orbital cameras.

mod camera;
pub use camera::*;