optic-render 0.0.2

OpenGL 4.6 renderer for Optic engine — EGL context, shaders, meshes, textures, cameras, canvas
Documentation
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[package]
edition = "2021"
name = "optic-render"
version = "0.0.2"
authors = ["Kono-o"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "OpenGL 4.6 renderer for Optic engine — EGL context, shaders, meshes, textures, cameras, canvas"
readme = "README.md"
license = "MIT"
repository = "https://github.com/Kono-o/optic-engine"

[lib]
name = "optic_render"
path = "src/lib.rs"

[dependencies.cgmath]
version = "0.18.0"

[dependencies.flate2]
version = "1.1.2"

[dependencies.gl]
version = "0.14.0"

[dependencies.image]
version = "0.25.8"

[dependencies.khronos-egl]
version = "6.0"
features = ["static"]

[dependencies.optic-core]
version = "0.0.2"

[dependencies.optic-file]
version = "0.0.2"

[dependencies.raw-window-handle]
version = "0.6"