optic-render 0.0.1

OpenGL 4.6 renderer for Optic engine — EGL context, shaders, meshes, textures, cameras, canvas
Documentation
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//! Utility types for rendering.
//!
//! Currently provides transformation helpers ([`Transform2D`], [`Transform3D`],
//! [`CamTransform`]) and re-exports [`RGBA`] / [`RGB`].

pub mod transform;
pub use transform::*;

pub use optic_core::{RGBA, RGB};