use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct CreateRoleMapping {
#[serde(rename = "and_backend_roles", default, skip_serializing_if = "Option::is_none")]
pub and_backend_roles: Option<Vec<String>>,
#[serde(rename = "backend_roles", default, skip_serializing_if = "Option::is_none")]
pub backend_roles: Option<Vec<String>>,
#[serde(rename = "description", default, skip_serializing_if = "Option::is_none")]
pub description: Option<String>,
#[serde(rename = "hosts", default, skip_serializing_if = "Option::is_none")]
pub hosts: Option<Vec<String>>,
#[serde(rename = "hidden", default, skip_serializing_if = "Option::is_none")]
pub hidden: Option<bool>,
#[serde(rename = "reserved", default, skip_serializing_if = "Option::is_none")]
pub reserved: Option<bool>,
#[serde(rename = "users", default, skip_serializing_if = "Option::is_none")]
pub users: Option<Vec<String>>,
}
impl CreateRoleMapping {
pub fn new() -> CreateRoleMapping {
CreateRoleMapping {
and_backend_roles: None,
backend_roles: None,
description: None,
hosts: None,
hidden: None,
reserved: None,
users: None,
}
}
}