use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct NodeThreadPoolInfo {
#[serde(rename = "max", default, skip_serializing_if = "Option::is_none")]
pub max: Option<u32>,
#[serde(rename = "queue_size")]
pub queue_size: u32,
#[serde(rename = "size", default, skip_serializing_if = "Option::is_none")]
pub size: Option<u32>,
#[serde(rename = "core", default, skip_serializing_if = "Option::is_none")]
pub core: Option<u32>, #[serde(rename = "keep_alive", default, skip_serializing_if = "Option::is_none")]
pub keep_alive: Option<String>,
#[serde(rename = "type")]
pub r#type: String,
}
impl NodeThreadPoolInfo {
pub fn new(queue_size: u32, r#type: String) -> NodeThreadPoolInfo {
NodeThreadPoolInfo {
max: None,
queue_size,
size: None,
core: None,
keep_alive: None,
r#type,
}
}
}