use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct ClientConfig {
#[serde(
rename = "retry_backoff_policy",
default,
skip_serializing_if = "Option::is_none"
)]
pub retry_backoff_policy: Option<String>,
#[serde(
rename = "max_retry_times",
default,
skip_serializing_if = "Option::is_none"
)]
pub max_retry_times: Option<u32>,
#[serde(
rename = "connection_timeout",
default,
skip_serializing_if = "Option::is_none"
)]
pub connection_timeout: Option<u32>,
#[serde(
rename = "read_timeout",
default,
skip_serializing_if = "Option::is_none"
)]
pub read_timeout: Option<u32>,
#[serde(
rename = "retry_backoff_millis",
default,
skip_serializing_if = "Option::is_none"
)]
pub retry_backoff_millis: Option<u32>,
#[serde(
rename = "max_connection",
default,
skip_serializing_if = "Option::is_none"
)]
pub max_connection: Option<u32>,
#[serde(
rename = "retry_timeout_seconds",
default,
skip_serializing_if = "Option::is_none"
)]
pub retry_timeout_seconds: Option<u32>,
}
impl ClientConfig {
pub fn new() -> ClientConfig {
ClientConfig {
retry_backoff_policy: None,
max_retry_times: None,
connection_timeout: None,
read_timeout: None,
retry_backoff_millis: None,
max_connection: None,
retry_timeout_seconds: None,
}
}
}