openscript_sdk 0.1.0

Standard library and AI integration for OpenScript
Documentation
//! System plugin for OpenScript
use std::collections::HashMap;
use async_trait::async_trait;
use crate::plugin::{Plugin, PluginCommand, PluginMetadata};
use crate::system;

type PluginResult<T> = std::result::Result<T, Box<dyn std::error::Error + Send + Sync>>;

pub struct SystemPlugin {
    metadata: PluginMetadata,
}

impl SystemPlugin {
    pub fn new() -> Self {
        Self {
            metadata: PluginMetadata {
                name: "system".to_string(),
                version: "1.0.0".to_string(),
                description: "System plugin for OpenScript".to_string(),
                author: "OpenScript Team".to_string(),
                license: "MIT".to_string(),
                dependencies: vec![],
                api_version: "1.0".to_string(),
            },
        }
    }
}

#[async_trait]
impl Plugin for SystemPlugin {
    fn metadata(&self) -> &PluginMetadata {
        &self.metadata
    }
    
    async fn initialize(&mut self) -> PluginResult<()> {
        Ok(())
    }
    
    fn register_commands(&self) -> HashMap<String, Box<dyn PluginCommand>> {
        let mut commands = HashMap::new();
        commands.insert("sys_exec".to_string(), Box::new(ExecCommand) as Box<dyn PluginCommand>);
        commands
    }
    
    async fn cleanup(&mut self) -> PluginResult<()> {
        Ok(())
    }
}

struct ExecCommand;

#[async_trait]
impl PluginCommand for ExecCommand {
    async fn execute(&self, args: &[String]) -> PluginResult<String> {
        if args.is_empty() {
            return Err("sys_exec() requires a command".into());
        }
        let cmd = &args[0];
        let cmd_args = &args[1..];
        let result = system::exec(cmd, cmd_args).await.map_err(|e| Box::new(e) as Box<dyn std::error::Error + Send + Sync>)?;
        Ok(result.to_string())
    }
    
    fn help(&self) -> &str {
        "Executes a system command."
    }
    
    fn usage(&self) -> &str {
        "sys_exec <command> [args...]"
    }
}