openrml 0.1.0

OpenRML (Rust Mesh Library) aims to provide a rust-native mesh processing data structures and algorithms for 3D graphics and VFX applications.
Documentation
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[package]
edition = "2024"
rust-version = "1.90"
name = "openrml"
version = "0.1.0"
authors = ["Storm Søndergaard <storm@khaos.systems>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "OpenRML (Rust Mesh Library) aims to provide a rust-native mesh processing data structures and algorithms for 3D graphics and VFX applications."
homepage = "https://github.com/khaossystems/openrml"
documentation = "https://docs.rs/openrml"
readme = "README.md"
keywords = [
    "half-edge",
    "graphics",
    "vfx",
    "rendering",
]
categories = [
    "graphics",
    "data-structures",
    "rendering",
]
license = "Apache-2.0 OR MIT"
repository = "https://github.com/khaossystems/openrml"

[lib]
name = "openrml"
path = "src/lib.rs"

[dependencies]