1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
use crate::engine::engine_impl::EngineOutput;
use crate::engine::handler::server_state_handler::ServerStateHandler;
use crate::engine::Command;
use crate::engine::EngineConfig;
use crate::error::RejectVoteRequest;
use crate::internal_server_state::InternalServerState;
use crate::leader::Leader;
use crate::progress::Progress;
use crate::raft_state::LogStateReader;
use crate::raft_state::VoteStateReader;
use crate::LogIdOptionExt;
use crate::Node;
use crate::NodeId;
use crate::RaftState;
use crate::Vote;

/// Handle raft vote related operations
///
/// A `vote` defines the state of a openraft node.
/// See [`RaftState::calc_server_state`] .
pub(crate) struct VoteHandler<'st, NID, N>
where
    NID: NodeId,
    N: Node,
{
    pub(crate) config: &'st EngineConfig<NID>,
    pub(crate) state: &'st mut RaftState<NID, N>,
    pub(crate) output: &'st mut EngineOutput<NID, N>,
    pub(crate) internal_server_state: &'st mut InternalServerState<NID>,
}

impl<'st, NID, N> VoteHandler<'st, NID, N>
where
    NID: NodeId,
    N: Node,
{
    /// Mark the vote as committed, i.e., being granted and saved by a quorum.
    ///
    /// The committed vote, is not necessary in original raft.
    /// Openraft insists doing this because:
    /// - Voting is not in the hot path, thus no performance penalty.
    /// - Leadership won't be lost if a leader restarted quick enough.
    pub(crate) fn commit_vote(&mut self) {
        debug_assert!(!self.state.get_vote().is_committed());
        debug_assert_eq!(
            self.state.get_vote().leader_id().voted_for(),
            Some(self.config.id),
            "it can only commit its own vote"
        );

        let mut v = *self.state.get_vote();
        v.commit();

        let _res = self.handle_message_vote(&v);
        debug_assert!(_res.is_ok(), "commit vote can not fail but: {:?}", _res);
    }

    /// Check and update the local vote and related state for every message received.
    ///
    /// This is used by all incoming event, such as the 3 RPC append-entries, vote, install-snapshot
    /// to check the `vote` field.
    ///
    /// Grant vote if vote >= mine.
    /// Note: This method does not check last-log-id. handle-vote-request has to deal with
    /// last-log-id itself.
    pub(crate) fn handle_message_vote(&mut self, vote: &Vote<NID>) -> Result<(), RejectVoteRequest<NID>> {
        // Partial ord compare:
        // Vote does not has to be total ord.
        // `!(a >= b)` does not imply `a < b`.
        if vote >= self.state.get_vote() {
            // Ok
        } else {
            return Err(RejectVoteRequest::ByVote(*self.state.get_vote()));
        }
        tracing::debug!(%vote, "vote is changing to" );

        // Grant the vote

        if vote > self.state.get_vote() {
            self.state.vote = *vote;
            self.output.push_command(Command::SaveVote { vote: *vote });
        }

        if vote.is_committed() {
            self.extend_leader_lease();
        }

        self.update_internal_server_state();

        Ok(())
    }

    /// Extend leader lease so that in a specific duration no new election from other node will be
    /// granted.
    ///
    /// `now` is the current time since when to extend leader lease.
    pub(crate) fn extend_leader_lease(&mut self) {
        tracing::debug!(
            now = debug(&self.state.now),
            current_leader_expire_at = debug(&self.state.leader_expire_at),
            "{}",
            func_name!()
        );

        // Because different nodes may have different local tick values,
        // when leader switches, a follower may receive a lower tick.
        self.state.leader_expire_at = self.state.now + self.config.leader_lease;
    }

    /// Enter leading or following state by checking `vote`.
    pub(crate) fn update_internal_server_state(&mut self) {
        if self.state.get_vote().leader_id().voted_for() == Some(self.config.id) {
            self.become_leading();
        } else {
            self.become_following();
        }
    }

    /// Enter leading state(vote.node_id == self.id) .
    ///
    /// Create a new leading state, when raft enters candidate state.
    /// Leading state has two phase: election phase and replication phase, similar to paxos phase-1
    /// and phase-2. Leader and Candidate shares the same state.
    pub(crate) fn become_leading(&mut self) {
        if let Some(l) = self.internal_server_state.leading_mut() {
            if l.vote.leader_id() == self.state.get_vote().leader_id() {
                // Vote still belongs to the same leader. Just updating vote is enough.
                l.vote = *self.state.get_vote();
                self.server_state_handler().update_server_state_if_changed();
                return;
            }
        }

        // It's a different leader that creates this vote.
        // Re-create a new Leader instance.

        let em = &self.state.membership_state.effective();
        let mut leader = Leader::new(
            *self.state.get_vote(),
            em.membership().to_quorum_set(),
            em.learner_ids(),
            self.state.last_log_id().index(),
        );

        // We can just ignore the result here:
        // The `committed` will not be updated until a log of current term is granted by a quorum
        let _ = leader.progress.update_with(&self.config.id, |v| v.matching = self.state.last_log_id().copied());

        *self.internal_server_state = InternalServerState::Leading(leader);

        self.server_state_handler().update_server_state_if_changed();
    }

    /// Enter following state(vote.node_id != self.id or self is not a voter).
    ///
    /// This node then becomes raft-follower or raft-learner.
    pub(crate) fn become_following(&mut self) {
        // TODO: entering following needs to check last-log-id on other node to decide the election
        // timeout.

        debug_assert!(
            self.state.get_vote().leader_id().voted_for() != Some(self.config.id)
                || !self.state.membership_state.effective().contains(&self.config.id),
            "It must hold: vote is not mine, or I am not a voter(leader just left the cluster)"
        );

        let vote = self.state.get_vote();

        // TODO: installing election timer should be driven by change of last-log-id
        // TODO: `can_be_leader` should consider if this node is in a voter.
        if vote.is_committed() {
            // There is an active leader.
            // Do not elect for a longer while.
            // TODO: Installing a timer should not be part of the Engine's job.
            self.output.push_command(Command::InstallElectionTimer { can_be_leader: false });
        } else {
            // There is an active candidate.
            // Do not elect for a short while.
            self.output.push_command(Command::InstallElectionTimer { can_be_leader: true });
        }

        if self.internal_server_state.is_following() {
            return;
        }

        *self.internal_server_state = InternalServerState::Following;

        self.server_state_handler().update_server_state_if_changed();
    }

    pub(crate) fn server_state_handler(&mut self) -> ServerStateHandler<NID, N> {
        ServerStateHandler {
            config: self.config,
            state: self.state,
            output: self.output,
        }
    }
}

#[cfg(test)]
mod tests {

    use std::sync::Arc;

    use maplit::btreeset;

    use crate::core::ServerState;
    use crate::engine::Command;
    use crate::engine::Engine;
    use crate::engine::LogIdList;
    use crate::error::RejectVoteRequest;
    use crate::raft_state::VoteStateReader;
    use crate::testing::log_id;
    use crate::EffectiveMembership;
    use crate::Membership;
    use crate::MetricsChangeFlags;
    use crate::Vote;

    fn m01() -> Membership<u64, ()> {
        Membership::<u64, ()>::new(vec![btreeset! {0,1}], None)
    }

    fn eng() -> Engine<u64, ()> {
        let mut eng = Engine::<u64, ()>::default();
        eng.state.enable_validate = false; // Disable validation for incomplete state

        eng.config.id = 0;
        eng.state.vote = Vote::new(2, 1);
        eng.state.server_state = ServerState::Candidate;
        eng.state
            .membership_state
            .set_effective(Arc::new(EffectiveMembership::new(Some(log_id(1, 1)), m01())));

        eng.vote_handler().become_leading();
        eng
    }

    #[test]
    fn test_handle_message_vote_reject_smaller_vote() -> anyhow::Result<()> {
        let mut eng = eng();

        let resp = eng.vote_handler().handle_message_vote(&Vote::new(1, 2));

        assert_eq!(Err(RejectVoteRequest::ByVote(Vote::new(2, 1))), resp);

        assert_eq!(Vote::new(2, 1), *eng.state.get_vote());
        assert!(eng.internal_server_state.is_leading());

        assert_eq!(ServerState::Follower, eng.state.server_state);

        assert_eq!(0, eng.output.commands.len());

        assert_eq!(
            MetricsChangeFlags {
                replication: false,
                local_data: false,
                cluster: false,
            },
            eng.output.metrics_flags
        );

        Ok(())
    }

    #[test]
    fn test_handle_message_vote_committed_vote() -> anyhow::Result<()> {
        let mut eng = eng();
        eng.state.log_ids = LogIdList::new(vec![log_id(2, 3)]);

        let resp = eng.vote_handler().handle_message_vote(&Vote::new_committed(3, 2));

        assert_eq!(Ok(()), resp);

        assert_eq!(Vote::new_committed(3, 2), *eng.state.get_vote());
        assert!(eng.internal_server_state.is_following());

        assert_eq!(ServerState::Follower, eng.state.server_state);
        assert_eq!(
            MetricsChangeFlags {
                replication: false,
                local_data: true,
                cluster: false,
            },
            eng.output.metrics_flags
        );

        assert_eq!(
            vec![
                //
                Command::SaveVote {
                    vote: Vote::new_committed(3, 2)
                },
                Command::InstallElectionTimer { can_be_leader: false },
            ],
            eng.output.commands
        );

        Ok(())
    }

    #[test]
    fn test_handle_message_vote_granted_equal_vote() -> anyhow::Result<()> {
        // Equal vote should not emit a SaveVote command.

        let mut eng = eng();
        eng.state.log_ids = LogIdList::new(vec![log_id(2, 3)]);

        let resp = eng.vote_handler().handle_message_vote(&Vote::new(2, 1));

        assert_eq!(Ok(()), resp);

        assert_eq!(Vote::new(2, 1), *eng.state.get_vote());
        assert!(eng.internal_server_state.is_following());

        assert_eq!(ServerState::Follower, eng.state.server_state);
        assert_eq!(
            MetricsChangeFlags {
                replication: false,
                local_data: false,
                cluster: false,
            },
            eng.output.metrics_flags
        );

        assert_eq!(
            vec![
                //
                Command::InstallElectionTimer { can_be_leader: true },
            ],
            eng.output.commands
        );
        Ok(())
    }

    #[test]
    fn test_handle_message_vote_granted_greater_vote() -> anyhow::Result<()> {
        // A greater vote should emit a SaveVote command.

        let mut eng = eng();
        eng.state.log_ids = LogIdList::new(vec![log_id(2, 3)]);

        let resp = eng.vote_handler().handle_message_vote(&Vote::new(3, 1));

        assert_eq!(Ok(()), resp);

        assert_eq!(Vote::new(3, 1), *eng.state.get_vote());
        assert!(eng.internal_server_state.is_following());

        assert_eq!(ServerState::Follower, eng.state.server_state);
        assert_eq!(
            MetricsChangeFlags {
                replication: false,
                local_data: true,
                cluster: false,
            },
            eng.output.metrics_flags
        );

        assert_eq!(
            vec![
                Command::SaveVote { vote: Vote::new(3, 1) },
                Command::InstallElectionTimer { can_be_leader: true },
            ],
            eng.output.commands
        );
        Ok(())
    }

    #[test]
    fn test_handle_message_vote_granted_follower_learner_does_not_emit_update_server_state_cmd() -> anyhow::Result<()> {
        // A greater vote should emit a SaveVote command.

        // Learner
        {
            let st = ServerState::Learner;

            let mut eng = eng();
            eng.config.id = 100; // make it a non-voter
            eng.vote_handler().become_following();
            eng.state.server_state = st;
            eng.output.commands = vec![];

            let resp = eng.vote_handler().handle_message_vote(&Vote::new(3, 1));

            assert_eq!(Ok(()), resp);

            assert_eq!(st, eng.state.server_state);
            assert_eq!(
                vec![
                    //
                    Command::SaveVote { vote: Vote::new(3, 1) },
                    Command::InstallElectionTimer { can_be_leader: true },
                ],
                eng.output.commands
            );
        }
        // Follower
        {
            let st = ServerState::Follower;

            let mut eng = eng();
            eng.config.id = 0; // make it a voter
            eng.vote_handler().become_following();
            eng.state.server_state = st;
            eng.output.commands = vec![];

            let resp = eng.vote_handler().handle_message_vote(&Vote::new(3, 1));

            assert_eq!(Ok(()), resp);

            assert_eq!(st, eng.state.server_state);
            assert_eq!(
                vec![
                    //
                    Command::SaveVote { vote: Vote::new(3, 1) },
                    Command::InstallElectionTimer { can_be_leader: true },
                ],
                eng.output.commands
            );
        }
        Ok(())
    }
}