Board

Struct Board 

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pub struct Board {
    pub flop: Option<Flop>,
    pub turn: Option<Card>,
    pub river: Option<Card>,
}
Expand description

Board representation for poker games.

Represents community cards (flop, turn, river) with a macro for convenient creation.

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§flop: Option<Flop>§turn: Option<Card>§river: Option<Card>

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impl Board

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pub const IDX_TURN: usize = 3usize

Index of the turn card in a board array

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pub const IDX_RIVER: usize = 4usize

Index of the river card in a board array

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pub const N_PREFLOP: usize = 0usize

Number of board cards preflop

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pub const N_FLOP: usize = 3usize

Number of board cards in a flop

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pub const N_TURN: usize = 4usize

Number of board cards in a flop + turn

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pub const N_RIVER: usize = 5usize

Number of board cards in a flop + turn + river

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pub fn from_slice(cards: &[Card]) -> Self

Creates a board from a slice of cards.

Expects cards in order: flop (3 cards), turn, river. Cards beyond the first 5 are ignored.

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pub const fn is_empty(&self) -> bool

Returns true if the board has no cards (no flop).

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pub fn len(&self) -> usize

Returns the number of cards on the board (0, 3, 4, or 5).

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pub fn iter(&self) -> impl Iterator<Item = Card> + '_

Returns an iterator over all cards on the board.

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pub const fn contains_card(&self, card: Card) -> bool

Returns true if the board contains the specified card.

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impl Board

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pub fn new_iso_with_mapping(cards: &[Card], mapping: &mut SuitMapping) -> Self

Creates a suit-isomorphic board using the provided suit mapping.

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pub fn new_iso(cards: &[Card]) -> (Self, SuitMapping)

Creates a suit-isomorphic board and returns the suit mapping used.

Trait Implementations§

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impl Clone for Board

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fn clone(&self) -> Board

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Board

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fn fmt(&self, __derive_more_f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Board

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fn default() -> Board

Returns the “default value” for a type. Read more
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impl Display for Board

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<&[Card]> for Board

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fn from(xs: &[Card]) -> Self

Converts to this type from the input type.
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impl From<Board> for Card64

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fn from(board: Board) -> Self

Converts to this type from the input type.
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impl From<HandN<3>> for Board

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fn from(flop: Flop) -> Self

Converts to this type from the input type.
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impl Hash for Board

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Board

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fn eq(&self, other: &Board) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Board

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impl Eq for Board

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impl StructuralPartialEq for Board

Auto Trait Implementations§

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impl Freeze for Board

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impl RefUnwindSafe for Board

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impl Send for Board

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impl Sync for Board

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impl Unpin for Board

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impl UnwindSafe for Board

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V