Open Path Resolver Framework
Overview
This framework is designed to provide a system to write checks for deliverable work. This includes validating assets (rigs, geometry, surfacing, etc), shots (animation, lighting, simulation, etc), and whatever a company would need to validate. It provides a simple API with a rich result type that provides all the information to let a user know why a check failed and what they need to do to fix it. It also supports fixing issues if the issue can be fixed by the computer.
Features
- A Rust and Python 3 API
- Support for building out a filesystem for a given context.
- Support for querying for paths and extracting information from paths.
Requirements
- Rust: 1.92 or later (This is not the guaranteed minimum supported Rust version)
Design
Workspace
The workspace resolver is designed to not directly build a workspace. Instead it will provide information to an IO function that is responsible for creating the workspace. It is always assumed that the resolver cannot understand what the "root user" or "read and write permissions" means for a given organization. Instead, it'll provide context to a developer so they can decide where to create a file or directory, what are the permissions, owner, etc.
Path
The path resolver is designed to take some fields and a key, then return the path.
There are sibling functions that can extract the information from the path based on
what information is provided. For example, get_key will get the key from a path and
fields, while get_fields will get the fields from the path and key. The find_paths
is slightly different in that it will find all of the paths for a key, while the fields
will control the filtering. For example, if there's a path
path/to/{entity}/{version}, and the fields {"entity": "foo"} are supplied, then
this will find all of the "foo" version paths such as
["path/to/foo/001", "path/to/foo/002"].
Install
Rust
Python
For development