# openmultiplayer-query
Implements the needed builders and parsers for SA:MP's/Open Multiplayer's [Query Mechanism](https://sampwiki.blast.hk/wiki/Query_Mechanism), allowing a developer to retrieve data from a running server.
You cannot send RCON packets yet.
## Installation
`cargo add openmultiplayer_query`
## Examples
You can check `tets/packet.rs` to see how the tests for this library are crafted.
```rs
use openmultiplayer_query::{Packet, Opcodes};
// Assume you have a UDP socket running
let socket = UdpSocket::bind("0.0.0.0:0")?;
// We'll send a packet to `149.56.84.18:7777`
let address: Ipv4Addr = "149.56.84.18".parse::<Ipv4Addr>().unwrap();
let port = 7777;
let mut packet = PacketBuilder::new(Opcodes::I, address, port)?;
// ...
packet.build()?; // This is needed in order to populate the data buffer with query data.
// Send the packet through the socket.
socket.send_to(packet.get_data().unwrap(), (address, port))?;
let mut recv_buf = [0u8; 2048];
socket.recv(&mut recv_buf)?;
let result: Result<Packet::InformationPacket, _> = (&recv_buf[..]).try_into();
// Use `result` as you please
```