1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
//! Procedural macros for the OpenKit UI framework.
//!
//! This crate provides derive macros and attribute macros for building
//! OpenKit applications with less boilerplate.
//!
//! # Macros
//!
//! - [`Widget`] - Derive macro for implementing the Widget trait
//! - [`Component`] - Derive macro for creating Angular-like components
//! - [`Styleable`] - Derive macro for CSS styling support
//! - [`#[component]`] - Attribute macro for component definitions
//! - [`#[prop]`] - Attribute macro for component properties
//! - [`#[state]`] - Attribute macro for component state
//! - [`#[event]`] - Attribute macro for event emitters
//!
//! # Examples
//!
//! ```rust,ignore
//! use openkit::prelude::*;
//! use openkit_macros::{Widget, Component, Styleable};
//!
//! #[derive(Widget, Styleable)]
//! struct MyWidget {
//! #[base]
//! base: WidgetBase,
//! label: String,
//! }
//!
//! #[derive(Component)]
//! #[component(selector = "my-counter")]
//! struct CounterComponent {
//! #[state]
//! count: i32,
//!
//! #[prop(default = 1)]
//! step: i32,
//!
//! #[event]
//! on_change: EventEmitter<i32>,
//! }
//! ```
use TokenStream;
use ;
use proc_macro_error;
/// Derive macro for implementing the Widget trait.
///
/// This macro generates the boilerplate implementation of the `Widget` trait
/// for a struct that contains a `WidgetBase` field.
///
/// # Requirements
///
/// - The struct must have a field marked with `#[base]` of type `WidgetBase`
/// - The struct must have a `type_name` attribute specifying the widget type
///
/// # Example
///
/// ```rust,ignore
/// use openkit_macros::Widget;
///
/// #[derive(Widget)]
/// #[widget(type_name = "my-widget")]
/// struct MyWidget {
/// #[base]
/// base: WidgetBase,
///
/// label: String,
/// value: i32,
/// }
///
/// // The macro generates:
/// // - id() -> WidgetId
/// // - type_name() -> &'static str
/// // - element_id() -> Option<&str>
/// // - classes() -> &ClassList
/// // - state() -> WidgetState
/// // - bounds() -> Rect
/// // - set_bounds(&mut self, Rect)
/// ```
/// Derive macro for creating Angular-like components.
///
/// This macro generates the component infrastructure including state management,
/// property binding, event emission, and lifecycle hooks.
///
/// # Attributes
///
/// - `#[component(selector = "...")]` - Set the component selector
/// - `#[state]` - Mark a field as reactive state
/// - `#[prop]` - Mark a field as a component property
/// - `#[prop(default = value)]` - Property with default value
/// - `#[event]` - Mark a field as an event emitter
///
/// # Example
///
/// ```rust,ignore
/// use openkit_macros::Component;
///
/// #[derive(Component)]
/// #[component(selector = "counter")]
/// struct Counter {
/// #[state]
/// count: i32,
///
/// #[prop(default = 1)]
/// step: i32,
///
/// #[event]
/// on_change: EventEmitter<i32>,
/// }
///
/// impl Counter {
/// fn increment(&mut self) {
/// self.count += self.step;
/// self.on_change.emit(self.count);
/// }
/// }
/// ```
/// Derive macro for CSS styling support.
///
/// This macro generates the `class()` and `id()` builder methods
/// for adding CSS classes and element IDs to widgets.
///
/// # Requirements
///
/// - The struct must have a field marked with `#[base]` of type `WidgetBase`
///
/// # Example
///
/// ```rust,ignore
/// use openkit_macros::Styleable;
///
/// #[derive(Styleable)]
/// struct MyWidget {
/// #[base]
/// base: WidgetBase,
/// // other fields...
/// }
///
/// // The macro generates:
/// impl MyWidget {
/// pub fn class(mut self, class: &str) -> Self { ... }
/// pub fn id(mut self, id: &str) -> Self { ... }
/// pub fn classes(&self) -> &ClassList { ... }
/// }
/// ```
/// Attribute macro for defining components with inline render function.
///
/// This is an alternative to the derive macro that allows defining
/// the component and its render function in one place.
///
/// # Example
///
/// ```rust,ignore
/// use openkit_macros::component;
///
/// #[component(selector = "greeting")]
/// fn Greeting(
/// #[prop] name: String,
/// #[prop(default = "Hello")] greeting: String,
/// ) -> impl Widget {
/// label!(format!("{}, {}!", greeting, name))
/// }
/// ```
/// Attribute macro for marking component properties.
///
/// Properties are values passed from parent to child components.
///
/// # Attributes
///
/// - `#[prop]` - Required property
/// - `#[prop(default = value)]` - Property with default value
/// - `#[prop(optional)]` - Optional property (wrapped in Option)
///
/// # Example
///
/// ```rust,ignore
/// #[derive(Component)]
/// struct MyComponent {
/// #[prop]
/// required_value: String,
///
/// #[prop(default = 42)]
/// with_default: i32,
///
/// #[prop(optional)]
/// maybe_value: Option<String>,
/// }
/// ```
/// Attribute macro for marking component state.
///
/// State fields are reactive - changes trigger re-renders.
///
/// # Example
///
/// ```rust,ignore
/// #[derive(Component)]
/// struct Counter {
/// #[state]
/// count: i32, // Changes to count trigger re-render
/// }
/// ```
/// Attribute macro for marking event emitters.
///
/// Events allow components to communicate with their parents.
///
/// # Example
///
/// ```rust,ignore
/// #[derive(Component)]
/// struct Button {
/// #[event]
/// on_click: EventEmitter<()>,
///
/// #[event]
/// on_value_change: EventEmitter<String>,
/// }
/// ```
/// Helper function to find a field with a specific attribute.
/// Helper function to get all fields with a specific attribute.