openfunctions-rs 0.1.0

A universal framework for creating and managing LLM tools and agents
Documentation
//! Build system for creating executable artifacts from tools and agents.

use crate::core::Config;
use anyhow::Result;
use tracing::info;

/// Builder for compiling tools and agents into executable formats.
///
/// The `Builder` is responsible for taking source files (like scripts) and
/// creating runnable artifacts in the configured output directory.
pub struct Builder {
    #[allow(dead_code)]
    config: Config,
}

impl Builder {
    /// Creates a new `Builder` with the given configuration.
    pub fn new(config: Config) -> Self {
        Self { config }
    }

    /// Builds all tools and agents found in the configured directories.
    pub async fn build_all(&self) -> Result<()> {
        self.build_all_tools().await?;
        self.build_all_agents().await?;
        Ok(())
    }

    /// Builds all tools.
    ///
    /// This function will scan the tool directories specified in the configuration,
    /// and then process each tool to create a build artifact.
    pub async fn build_all_tools(&self) -> Result<()> {
        info!("Building all tools...");
        // TODO: Implement logic to load all tools from `self.config.tool_dirs`
        // and build each one.
        Ok(())
    }

    /// Builds all agents.
    ///
    /// This function will scan the agent directories specified in the configuration,
    /// and then process each agent to create a build artifact.
    pub async fn build_all_agents(&self) -> Result<()> {
        info!("Building all agents...");
        // TODO: Implement logic to load all agents from `self.config.agent_dirs`
        // and build each one.
        Ok(())
    }

    /// Builds a specific target, which can be a tool or an agent.
    pub async fn build_target(&self, target: &str) -> Result<()> {
        info!("Building target: {}", target);
        // TODO: Implement logic to find whether the target is a tool or an agent,
        // then load it and build it.
        Ok(())
    }
}