Struct opencv::core::GpuMatND

source ·
pub struct GpuMatND { /* private fields */ }

Implementations§

source§

impl GpuMatND

source

pub fn default() -> Result<GpuMatND>

default constructor

source

pub fn new(size: GpuMatND_SizeArray, typ: i32) -> Result<GpuMatND>

default constructor

§Overloaded parameters
§Parameters
  • size: Array of integers specifying an n-dimensional array shape.
  • type: Array type. Use CV_8UC1, …, CV_16FC4 to create 1-4 channel matrices, or CV_8UC(n), …, CV_64FC(n) to create multi-channel (up to CV_CN_MAX channels) matrices.
source

pub unsafe fn new_1( size: GpuMatND_SizeArray, typ: i32, data: *mut c_void, step: GpuMatND_StepArray ) -> Result<GpuMatND>

default constructor

§Overloaded parameters
§Parameters
  • size: Array of integers specifying an n-dimensional array shape.
  • type: Array type. Use CV_8UC1, …, CV_16FC4 to create 1-4 channel matrices, or CV_8UC(n), …, CV_64FC(n) to create multi-channel (up to CV_CN_MAX channels) matrices.
  • data: Pointer to the user data. Matrix constructors that take data and step parameters do not allocate matrix data. Instead, they just initialize the matrix header that points to the specified data, which means that no data is copied. This operation is very efficient and can be used to process external data using OpenCV functions. The external data is not automatically deallocated, so you should take care of it.
  • step: Array of _size.size()-1 steps in case of a multi-dimensional array (the last step is always set to the element size). If not specified, the matrix is assumed to be continuous.
§C++ default parameters
  • step: StepArray()
source

pub unsafe fn new_def( size: GpuMatND_SizeArray, typ: i32, data: *mut c_void ) -> Result<GpuMatND>

@overload

§Parameters
  • size: Array of integers specifying an n-dimensional array shape.
  • type: Array type. Use CV_8UC1, …, CV_16FC4 to create 1-4 channel matrices, or CV_8UC(n), …, CV_64FC(n) to create multi-channel (up to CV_CN_MAX channels) matrices.
  • data: Pointer to the user data. Matrix constructors that take data and step parameters do not allocate matrix data. Instead, they just initialize the matrix header that points to the specified data, which means that no data is copied. This operation is very efficient and can be used to process external data using OpenCV functions. The external data is not automatically deallocated, so you should take care of it.
  • step: Array of _size.size()-1 steps in case of a multi-dimensional array (the last step is always set to the element size). If not specified, the matrix is assumed to be continuous.
§Note

This alternative version of [new] function uses the following default values for its arguments:

  • step: StepArray()
source

pub fn copy(unnamed: &impl GpuMatNDTraitConst) -> GpuMatND

source

pub fn copy_mut(unnamed: GpuMatND) -> GpuMatND

Trait Implementations§

source§

impl Boxed for GpuMatND

source§

unsafe fn from_raw(ptr: <GpuMatND as OpenCVFromExtern>::ExternReceive) -> Self

Wrap the specified raw pointer Read more
source§

fn into_raw(self) -> <GpuMatND as OpenCVTypeExternContainer>::ExternSendMut

Return the underlying raw pointer while consuming this wrapper. Read more
source§

fn as_raw(&self) -> <GpuMatND as OpenCVTypeExternContainer>::ExternSend

Return the underlying raw pointer. Read more
source§

fn as_raw_mut( &mut self ) -> <GpuMatND as OpenCVTypeExternContainer>::ExternSendMut

Return the underlying mutable raw pointer Read more
source§

impl Clone for GpuMatND

source§

fn clone(&self) -> Self

Calls try_clone() and panics if that fails

1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for GpuMatND

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Drop for GpuMatND

source§

fn drop(&mut self)

Executes the destructor for this type. Read more
source§

impl GpuMatNDTrait for GpuMatND

source§

fn as_raw_mut_GpuMatND(&mut self) -> *mut c_void

source§

fn set_flags(&mut self, val: i32)

! includes several bit-fields: Read more
source§

fn set_dims(&mut self, val: i32)

matrix dimensionality
source§

fn set_size(&mut self, val: GpuMatND_SizeArray)

shape of this array
source§

fn set_step(&mut self, val: GpuMatND_StepArray)

! step values Their semantics is identical to the semantics of step for Mat.
source§

fn create(&mut self, size: GpuMatND_SizeArray, typ: i32) -> Result<()>

Allocates GPU memory. Suppose there is some GPU memory already allocated. In that case, this method may choose to reuse that GPU memory under the specific condition: it must be of the same size and type, not externally allocated, the GPU memory is continuous(i.e., isContinuous() is true), and is not a sub-matrix of another GpuMatND (i.e., isSubmatrix() is false). In other words, this method guarantees that the GPU memory allocated by this method is always continuous and is not a sub-region of another GpuMatND.
source§

fn release(&mut self) -> Result<()>

source§

fn swap(&mut self, m: &mut impl GpuMatNDTrait)

source§

fn ranges_mut( &mut self, ranges: &Vector<Range> ) -> Result<BoxedRefMut<'_, GpuMatND>>

Extracts a sub-matrix. The operator makes a new header for the specified sub-array of *this. The operator is an O(1) operation, that is, no matrix data is copied. Read more
source§

fn create_gpu_mat_header_mut( &mut self, idx: GpuMatND_IndexArray, row_range: impl RangeTrait, col_range: impl RangeTrait ) -> Result<BoxedRefMut<'_, GpuMat>>

Creates a GpuMat header for a 2D plane part of an n-dim matrix. Read more
source§

fn create_gpu_mat_header_mut_1(&mut self) -> Result<BoxedRefMut<'_, GpuMat>>

@overload Creates a GpuMat header if this GpuMatND is effectively 2D. Read more
source§

fn rowscols_mut( &mut self, idx: GpuMatND_IndexArray, row_range: impl RangeTrait, col_range: impl RangeTrait ) -> Result<BoxedRefMut<'_, GpuMat>>

Extracts a 2D plane part of an n-dim matrix. It differs from createGpuMatHeader(IndexArray, Range, Range) in that it clones a part of this GpuMatND to the returned GpuMat. Read more
source§

fn set(&mut self, unnamed: &impl GpuMatNDTraitConst)

source§

fn set_1(&mut self, unnamed: GpuMatND)

source§

fn upload(&mut self, src: &impl ToInputArray) -> Result<()>

source§

fn upload_1( &mut self, src: &impl ToInputArray, stream: &mut impl StreamTrait ) -> Result<()>

source§

impl GpuMatNDTraitConst for GpuMatND

source§

fn as_raw_GpuMatND(&self) -> *const c_void

source§

fn flags(&self) -> i32

! includes several bit-fields: Read more
source§

fn dims(&self) -> i32

matrix dimensionality
source§

fn size(&self) -> GpuMatND_SizeArray

shape of this array
source§

fn step(&self) -> GpuMatND_StepArray

! step values Their semantics is identical to the semantics of step for Mat.
source§

fn try_clone(&self) -> Result<GpuMatND>

Creates a full copy of the array and the underlying data. The method creates a full copy of the array. It mimics the behavior of Mat::clone(), i.e. the original step is not taken into account. So, the array copy is a continuous array occupying total()*elemSize() bytes.
source§

fn clone(&self, stream: &mut impl StreamTrait) -> Result<GpuMatND>

Creates a full copy of the array and the underlying data. The method creates a full copy of the array. It mimics the behavior of Mat::clone(), i.e. the original step is not taken into account. So, the array copy is a continuous array occupying total()*elemSize() bytes. Read more
source§

fn ranges(&self, ranges: &Vector<Range>) -> Result<BoxedRef<'_, GpuMatND>>

Extracts a sub-matrix. The operator makes a new header for the specified sub-array of *this. The operator is an O(1) operation, that is, no matrix data is copied. Read more
source§

fn create_gpu_mat_header( &self, idx: GpuMatND_IndexArray, row_range: impl RangeTrait, col_range: impl RangeTrait ) -> Result<BoxedRef<'_, GpuMat>>

Creates a GpuMat header for a 2D plane part of an n-dim matrix. Read more
source§

fn create_gpu_mat_header_1(&self) -> Result<BoxedRef<'_, GpuMat>>

Creates a GpuMat header for a 2D plane part of an n-dim matrix. Read more
source§

fn rowscols( &self, idx: GpuMatND_IndexArray, row_range: impl RangeTrait, col_range: impl RangeTrait ) -> Result<BoxedRef<'_, GpuMat>>

Extracts a 2D plane part of an n-dim matrix. It differs from createGpuMatHeader(IndexArray, Range, Range) in that it clones a part of this GpuMatND to the returned GpuMat. Read more
source§

fn to_gpu_mat(&self) -> Result<GpuMat>

Extracts a 2D plane part of an n-dim matrix if this GpuMatND is effectively 2D. It differs from createGpuMatHeader() in that it clones a part of this GpuMatND. Read more
source§

fn download(&self, dst: &mut impl ToOutputArray) -> Result<()>

source§

fn download_1( &self, dst: &mut impl ToOutputArray, stream: &mut impl StreamTrait ) -> Result<()>

source§

fn is_continuous(&self) -> Result<bool>

returns true iff the GpuMatND data is continuous (i.e. when there are no gaps between successive rows)
source§

fn is_submatrix(&self) -> Result<bool>

returns true if the matrix is a sub-matrix of another matrix
source§

fn elem_size(&self) -> Result<size_t>

returns element size in bytes
source§

fn elem_size1(&self) -> Result<size_t>

returns the size of element channel in bytes
source§

fn empty(&self) -> Result<bool>

returns true if data is null
source§

fn external(&self) -> Result<bool>

returns true if not empty and points to external(user-allocated) gpu memory
source§

fn get_device_ptr(&self) -> Result<*mut u8>

returns pointer to the first byte of the GPU memory
source§

fn total(&self) -> Result<size_t>

returns the total number of array elements
source§

fn total_mem_size(&self) -> Result<size_t>

returns the size of underlying memory in bytes
source§

fn typ(&self) -> Result<i32>

returns element type
source§

impl Send for GpuMatND

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<Mat> ModifyInplace for Mat
where Mat: Boxed,

source§

unsafe fn modify_inplace<Res>( &mut self, f: impl FnOnce(&Mat, &mut Mat) -> Res ) -> Res

Helper function to call OpenCV functions that allow in-place modification of a Mat or another similar object. By passing a mutable reference to the Mat to this function your closure will get called with the read reference and a write references to the same Mat. This is of course unsafe as it breaks the Rust aliasing rules, but it might be useful for some performance sensitive operations. One example of an OpenCV function that allows such in-place modification is imgproc::threshold. Read more
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.