pub trait KeypointBasedMotionEstimatorGpuTrait: ImageMotionEstimatorBaseTrait + KeypointBasedMotionEstimatorGpuTraitConst {
// Required method
fn as_raw_mut_KeypointBasedMotionEstimatorGpu(&mut self) -> *mut c_void;
// Provided methods
fn set_motion_model(&mut self, val: MotionModel) -> Result<()> { ... }
fn set_outlier_rejector(&mut self, val: Ptr<IOutlierRejector>) -> Result<()> { ... }
fn estimate(
&mut self,
frame0: &impl MatTraitConst,
frame1: &impl MatTraitConst,
ok: &mut bool,
) -> Result<Mat> { ... }
fn estimate_def(
&mut self,
frame0: &impl MatTraitConst,
frame1: &impl MatTraitConst,
) -> Result<Mat> { ... }
fn estimate_1(
&mut self,
frame0: &impl GpuMatTraitConst,
frame1: &impl GpuMatTraitConst,
ok: &mut bool,
) -> Result<Mat> { ... }
fn estimate_def_1(
&mut self,
frame0: &impl GpuMatTraitConst,
frame1: &impl GpuMatTraitConst,
) -> Result<Mat> { ... }
}
Expand description
Mutable methods for crate::videostab::KeypointBasedMotionEstimatorGpu
Required Methods§
fn as_raw_mut_KeypointBasedMotionEstimatorGpu(&mut self) -> *mut c_void
Provided Methods§
fn set_motion_model(&mut self, val: MotionModel) -> Result<()>
fn set_outlier_rejector(&mut self, val: Ptr<IOutlierRejector>) -> Result<()>
Sourcefn estimate(
&mut self,
frame0: &impl MatTraitConst,
frame1: &impl MatTraitConst,
ok: &mut bool,
) -> Result<Mat>
fn estimate( &mut self, frame0: &impl MatTraitConst, frame1: &impl MatTraitConst, ok: &mut bool, ) -> Result<Mat>
§C++ default parameters
- ok: 0
Sourcefn estimate_def(
&mut self,
frame0: &impl MatTraitConst,
frame1: &impl MatTraitConst,
) -> Result<Mat>
fn estimate_def( &mut self, frame0: &impl MatTraitConst, frame1: &impl MatTraitConst, ) -> Result<Mat>
§Note
This alternative version of KeypointBasedMotionEstimatorGpuTrait::estimate function uses the following default values for its arguments:
- ok: 0
Sourcefn estimate_1(
&mut self,
frame0: &impl GpuMatTraitConst,
frame1: &impl GpuMatTraitConst,
ok: &mut bool,
) -> Result<Mat>
fn estimate_1( &mut self, frame0: &impl GpuMatTraitConst, frame1: &impl GpuMatTraitConst, ok: &mut bool, ) -> Result<Mat>
§C++ default parameters
- ok: 0
Sourcefn estimate_def_1(
&mut self,
frame0: &impl GpuMatTraitConst,
frame1: &impl GpuMatTraitConst,
) -> Result<Mat>
fn estimate_def_1( &mut self, frame0: &impl GpuMatTraitConst, frame1: &impl GpuMatTraitConst, ) -> Result<Mat>
§Note
This alternative version of KeypointBasedMotionEstimatorGpuTrait::estimate function uses the following default values for its arguments:
- ok: 0
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.