[][src]Trait opencv::videostab::InpainterBase

pub trait InpainterBase {
    pub fn as_raw_InpainterBase(&self) -> *const c_void;
pub fn as_raw_mut_InpainterBase(&mut self) -> *mut c_void; pub fn set_radius(&mut self, val: i32) -> Result<()> { ... }
pub fn radius(&self) -> Result<i32> { ... }
pub fn set_motion_model(&mut self, val: MotionModel) -> Result<()> { ... }
pub fn motion_model(&self) -> Result<MotionModel> { ... }
pub fn inpaint(
        &mut self,
        idx: i32,
        frame: &mut Mat,
        mask: &mut Mat
    ) -> Result<()> { ... }
pub fn set_frames(&mut self, val: &Vector<Mat>) -> Result<()> { ... }
pub fn frames(&self) -> Result<Vector<Mat>> { ... }
pub fn set_motions(&mut self, val: &Vector<Mat>) -> Result<()> { ... }
pub fn motions(&self) -> Result<Vector<Mat>> { ... }
pub fn set_stabilized_frames(&mut self, val: &Vector<Mat>) -> Result<()> { ... }
pub fn stabilized_frames(&self) -> Result<Vector<Mat>> { ... }
pub fn set_stabilization_motions(&mut self, val: &Vector<Mat>) -> Result<()> { ... }
pub fn stabilization_motions(&self) -> Result<Vector<Mat>> { ... } }

Required methods

Loading content...

Provided methods

pub fn set_radius(&mut self, val: i32) -> Result<()>[src]

pub fn radius(&self) -> Result<i32>[src]

pub fn set_motion_model(&mut self, val: MotionModel) -> Result<()>[src]

pub fn motion_model(&self) -> Result<MotionModel>[src]

pub fn inpaint(
    &mut self,
    idx: i32,
    frame: &mut Mat,
    mask: &mut Mat
) -> Result<()>
[src]

pub fn set_frames(&mut self, val: &Vector<Mat>) -> Result<()>[src]

pub fn frames(&self) -> Result<Vector<Mat>>[src]

pub fn set_motions(&mut self, val: &Vector<Mat>) -> Result<()>[src]

pub fn motions(&self) -> Result<Vector<Mat>>[src]

pub fn set_stabilized_frames(&mut self, val: &Vector<Mat>) -> Result<()>[src]

pub fn stabilized_frames(&self) -> Result<Vector<Mat>>[src]

pub fn set_stabilization_motions(&mut self, val: &Vector<Mat>) -> Result<()>[src]

pub fn stabilization_motions(&self) -> Result<Vector<Mat>>[src]

Loading content...

Implementors

Loading content...