[−][src]Struct opencv::videostab::InpaintingPipeline
Implementations
impl InpaintingPipeline
[src]
pub fn as_raw_InpaintingPipeline(&self) -> *const c_void
[src]
pub fn as_raw_mut_InpaintingPipeline(&mut self) -> *mut c_void
[src]
Trait Implementations
impl Boxed for InpaintingPipeline
[src]
pub unsafe fn from_raw(ptr: *mut c_void) -> Self
[src]
pub fn into_raw(self) -> *mut c_void
[src]
pub fn as_raw(&self) -> *const c_void
[src]
pub fn as_raw_mut(&mut self) -> *mut c_void
[src]
impl Drop for InpaintingPipeline
[src]
impl InpainterBase for InpaintingPipeline
[src]
pub fn as_raw_InpainterBase(&self) -> *const c_void
[src]
pub fn as_raw_mut_InpainterBase(&mut self) -> *mut c_void
[src]
pub fn set_radius(&mut self, val: i32) -> Result<()>
[src]
pub fn radius(&self) -> Result<i32>
[src]
pub fn set_motion_model(&mut self, val: MotionModel) -> Result<()>
[src]
pub fn motion_model(&self) -> Result<MotionModel>
[src]
pub fn inpaint(
&mut self,
idx: i32,
frame: &mut Mat,
mask: &mut Mat
) -> Result<()>
[src]
&mut self,
idx: i32,
frame: &mut Mat,
mask: &mut Mat
) -> Result<()>
pub fn set_frames(&mut self, val: &Vector<Mat>) -> Result<()>
[src]
pub fn frames(&self) -> Result<Vector<Mat>>
[src]
pub fn set_motions(&mut self, val: &Vector<Mat>) -> Result<()>
[src]
pub fn motions(&self) -> Result<Vector<Mat>>
[src]
pub fn set_stabilized_frames(&mut self, val: &Vector<Mat>) -> Result<()>
[src]
pub fn stabilized_frames(&self) -> Result<Vector<Mat>>
[src]
pub fn set_stabilization_motions(&mut self, val: &Vector<Mat>) -> Result<()>
[src]
pub fn stabilization_motions(&self) -> Result<Vector<Mat>>
[src]
impl InpaintingPipelineTrait for InpaintingPipeline
[src]
pub fn as_raw_InpaintingPipeline(&self) -> *const c_void
[src]
pub fn as_raw_mut_InpaintingPipeline(&mut self) -> *mut c_void
[src]
pub fn push_back(&mut self, inpainter: Ptr<dyn InpainterBase>) -> Result<()>
[src]
pub fn empty(&self) -> Result<bool>
[src]
pub fn set_radius(&mut self, val: i32) -> Result<()>
[src]
pub fn set_motion_model(&mut self, val: MotionModel) -> Result<()>
[src]
pub fn set_frames(&mut self, val: &Vector<Mat>) -> Result<()>
[src]
pub fn set_motions(&mut self, val: &Vector<Mat>) -> Result<()>
[src]
pub fn set_stabilized_frames(&mut self, val: &Vector<Mat>) -> Result<()>
[src]
pub fn set_stabilization_motions(&mut self, val: &Vector<Mat>) -> Result<()>
[src]
pub fn inpaint(
&mut self,
idx: i32,
frame: &mut Mat,
mask: &mut Mat
) -> Result<()>
[src]
&mut self,
idx: i32,
frame: &mut Mat,
mask: &mut Mat
) -> Result<()>
impl Send for InpaintingPipeline
[src]
Auto Trait Implementations
impl RefUnwindSafe for InpaintingPipeline
[src]
impl !Sync for InpaintingPipeline
[src]
impl Unpin for InpaintingPipeline
[src]
impl UnwindSafe for InpaintingPipeline
[src]
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,