pub mod capture;
pub mod wav;
#[derive(Debug, Clone)]
pub struct AudioConfig {
pub device: Option<String>,
pub sample_rate: u32,
pub channels: u16,
pub bit_depth: u16,
}
pub fn default_audio_config() -> AudioConfig {
AudioConfig {
device: None,
sample_rate: 16_000,
channels: 1,
bit_depth: 16,
}
}