#[allow(clippy::vec_init_then_push)]
pub fn compiled_features() -> Vec<&'static str> {
#[allow(unused_mut)]
let mut features = Vec::new();
#[cfg(feature = "step")]
features.push("step");
#[cfg(feature = "ifcxml")]
features.push("ifcxml");
#[cfg(feature = "schema")]
features.push("schema");
#[cfg(feature = "properties")]
features.push("properties");
#[cfg(feature = "property-catalog")]
features.push("property-catalog");
#[cfg(feature = "material-templates")]
features.push("material-templates");
#[cfg(feature = "cost")]
features.push("cost");
#[cfg(feature = "schedule")]
features.push("schedule");
#[cfg(feature = "material")]
features.push("material");
#[cfg(feature = "classification")]
features.push("classification");
#[cfg(feature = "approval")]
features.push("approval");
#[cfg(feature = "control")]
features.push("control");
#[cfg(feature = "tabular")]
features.push("tabular");
#[cfg(feature = "constraint")]
features.push("constraint");
#[cfg(feature = "element-type")]
features.push("element-type");
#[cfg(feature = "occurrence")]
features.push("occurrence");
#[cfg(feature = "structural")]
features.push("structural");
#[cfg(feature = "resource")]
features.push("resource");
#[cfg(feature = "systems")]
features.push("systems");
#[cfg(feature = "style")]
features.push("style");
#[cfg(feature = "validate")]
features.push("validate");
#[cfg(feature = "author")]
features.push("author");
#[cfg(feature = "spatial")]
features.push("spatial");
#[cfg(feature = "geometry-select")]
features.push("geometry-select");
#[cfg(feature = "geometry")]
features.push("geometry");
#[cfg(feature = "georef")]
features.push("georef");
#[cfg(feature = "alignment")]
features.push("alignment");
features
}