use color_eyre::eyre::Result;
use crossterm::event::{KeyEvent, MouseEvent};
use ratatui::layout::Rect;
use tokio::sync::mpsc::UnboundedSender;
use crate::{
action::Action,
config::Config,
state::State,
tui::{Event, EventResponse, Frame},
};
pub mod home;
pub mod phone;
pub trait Page {
#[allow(unused_variables)]
fn register_action_handler(&mut self, tx: UnboundedSender<Action>) -> Result<()> {
Ok(())
}
#[allow(unused_variables)]
fn register_config_handler(&mut self, config: Config) -> Result<()> {
Ok(())
}
fn init(&mut self, _state: &State) -> Result<()> {
Ok(())
}
fn focus(&mut self) -> Result<()> {
Ok(())
}
fn unfocus(&mut self) -> Result<()> {
Ok(())
}
fn handle_events(&mut self, event: Event, state: &mut State) -> Result<Option<EventResponse<Action>>> {
let r = match event {
Event::Key(key_event) => self.handle_key_events(key_event, state)?,
Event::Mouse(mouse_event) => self.handle_mouse_events(mouse_event, state)?,
_ => None,
};
Ok(r)
}
#[allow(unused_variables)]
fn handle_key_events(&mut self, key: KeyEvent, state: &mut State) -> Result<Option<EventResponse<Action>>> {
Ok(None)
}
#[allow(unused_variables)]
fn handle_mouse_events(&mut self, mouse: MouseEvent, state: &mut State) -> Result<Option<EventResponse<Action>>> {
Ok(None)
}
#[allow(unused_variables)]
fn update(&mut self, action: Action, state: &mut State) -> Result<Option<Action>> {
Ok(None)
}
fn draw(&mut self, f: &mut Frame<'_>, area: Rect, state: &State) -> Result<()>;
}