openai-client-base 0.12.0

Auto-generated Rust client for the OpenAI API
/*
 * OpenAI API
 *
 * The OpenAI REST API. Please see https://platform.openai.com/docs/api-reference for more details.
 *
 * The version of the OpenAPI document: 2.3.0
 *
 * Generated by: https://openapi-generator.tech
 */

use crate::models;
use serde::{Deserialize, Serialize};

/// RealtimeServerEventConversationItemAdded : Sent by the server when an Item is added to the default Conversation. This can happen in several cases: - When the client sends a `conversation.item.create` event. - When the input audio buffer is committed. In this case the item will be a user message containing the audio from the buffer. - When the model is generating a Response. In this case the `conversation.item.added` event will be sent when the model starts generating a specific Item, and thus it will not yet have any content (and `status` will be `in_progress`).  The event will include the full content of the Item (except when model is generating a Response) except for audio data, which can be retrieved separately with a `conversation.item.retrieve` event if necessary.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize, bon::Builder)]
pub struct RealtimeServerEventConversationItemAdded {
    /// The unique ID of the server event.
    #[serde(rename = "event_id")]
    pub event_id: String,
    /// The event type, must be `conversation.item.added`.
    #[serde(rename = "type")]
    pub r#type: Type,
    /// The ID of the item that precedes this one, if any. This is used to maintain ordering when items are inserted.
    #[serde(
        rename = "previous_item_id",
        default,
        with = "::serde_with::rust::double_option",
        skip_serializing_if = "Option::is_none"
    )]
    pub previous_item_id: Option<Option<String>>,
    #[serde(rename = "item")]
    pub item: Box<models::RealtimeConversationItem>,
}

impl RealtimeServerEventConversationItemAdded {
    /// Sent by the server when an Item is added to the default Conversation. This can happen in several cases: - When the client sends a `conversation.item.create` event. - When the input audio buffer is committed. In this case the item will be a user message containing the audio from the buffer. - When the model is generating a Response. In this case the `conversation.item.added` event will be sent when the model starts generating a specific Item, and thus it will not yet have any content (and `status` will be `in_progress`).  The event will include the full content of the Item (except when model is generating a Response) except for audio data, which can be retrieved separately with a `conversation.item.retrieve` event if necessary.
    pub fn new(
        event_id: String,
        r#type: Type,
        item: models::RealtimeConversationItem,
    ) -> RealtimeServerEventConversationItemAdded {
        RealtimeServerEventConversationItemAdded {
            event_id,
            r#type,
            previous_item_id: None,
            item: Box::new(item),
        }
    }
}
/// The event type, must be `conversation.item.added`.
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
pub enum Type {
    #[serde(rename = "conversation.item.added")]
    ConversationItemAdded,
}

impl Default for Type {
    fn default() -> Type {
        Self::ConversationItemAdded
    }
}

impl std::fmt::Display for RealtimeServerEventConversationItemAdded {
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
        match serde_json::to_string(self) {
            Ok(s) => write!(f, "{}", s),
            Err(_) => Err(std::fmt::Error),
        }
    }
}