#[test]
fn derive_context_macros_compile_against_open_gpui_facade() {
use open_gpui::{App, Window};
use open_gpui_macros::{AppContext, VisualContext};
#[derive(AppContext, VisualContext)]
struct _MyCustomContext<'a, 'b> {
#[app]
app: &'a mut App,
#[window]
window: &'b mut Window,
}
}