use crate::{Instant, Priority, RunnableMeta, Scheduler, SessionId, Timer};
use async_task::Runnable;
use std::{
any::Any,
future::Future,
marker::PhantomData,
mem::ManuallyDrop,
panic::Location,
pin::Pin,
rc::Rc,
sync::Arc,
task::{Context, Poll},
thread::{self, ThreadId},
time::Duration,
};
#[derive(Clone)]
pub struct LocalExecutor {
session_id: SessionId,
scheduler: Arc<dyn Scheduler>,
dispatch: Arc<dyn Fn(Runnable<RunnableMeta>) + Send + Sync>,
not_send: PhantomData<Rc<()>>,
}
impl LocalExecutor {
pub fn new(
session_id: SessionId,
scheduler: Arc<dyn Scheduler>,
dispatch: impl Fn(Runnable<RunnableMeta>) + Send + Sync + 'static,
) -> Self {
Self {
session_id,
scheduler,
dispatch: Arc::new(dispatch),
not_send: PhantomData,
}
}
pub fn session_id(&self) -> SessionId {
self.session_id
}
pub fn scheduler(&self) -> &Arc<dyn Scheduler> {
&self.scheduler
}
#[track_caller]
pub fn spawn<F>(&self, future: F) -> Task<F::Output>
where
F: Future + 'static,
F::Output: 'static,
{
let dispatch = self.dispatch.clone();
let location = Location::caller();
let (runnable, task) = spawn_local_with_source_location(
future,
move |runnable| dispatch(runnable),
RunnableMeta {
location,
spawned: crate::SpawnTime(Instant::now()),
},
);
runnable.schedule();
Task(TaskState::Spawned(task))
}
pub fn block_on<Fut: Future>(&self, future: Fut) -> Fut::Output {
use std::cell::Cell;
let output = Cell::new(None);
let future = async {
output.set(Some(future.await));
};
let mut future = std::pin::pin!(future);
self.scheduler
.block(Some(self.session_id), future.as_mut(), None);
output.take().expect("block_on future did not complete")
}
pub fn block_with_timeout<Fut: Future>(
&self,
timeout: Duration,
future: Fut,
) -> Result<Fut::Output, impl Future<Output = Fut::Output> + use<Fut>> {
use std::cell::Cell;
let output = Cell::new(None);
let mut future = Box::pin(future);
{
let future_ref = &mut future;
let wrapper = async {
output.set(Some(future_ref.await));
};
let mut wrapper = std::pin::pin!(wrapper);
self.scheduler
.block(Some(self.session_id), wrapper.as_mut(), Some(timeout));
}
match output.take() {
Some(value) => Ok(value),
None => Err(future),
}
}
#[track_caller]
pub fn timer(&self, duration: Duration) -> Timer {
self.scheduler.timer(duration)
}
pub fn now(&self) -> Instant {
self.scheduler.clock().now()
}
#[track_caller]
pub fn spawn_dedicated<F, Fut>(&self, f: F) -> Task<Fut::Output>
where
F: FnOnce(LocalExecutor) -> Fut + Send + 'static,
Fut: Future + 'static,
Fut::Output: Send + Sync + 'static,
{
self.scheduler
.clone()
.spawn_dedicated(box_dedicated(f))
.downcast::<Fut::Output>()
}
}
fn box_dedicated<F, Fut>(
f: F,
) -> Box<
dyn FnOnce(LocalExecutor) -> Pin<Box<dyn Future<Output = Box<dyn Any + Send + Sync>> + 'static>>
+ Send
+ 'static,
>
where
F: FnOnce(LocalExecutor) -> Fut + Send + 'static,
Fut: Future + 'static,
Fut::Output: Send + Sync + 'static,
{
Box::new(move |executor| {
Box::pin(async move { Box::new(f(executor).await) as Box<dyn Any + Send + Sync> })
})
}
#[derive(Clone)]
pub struct BackgroundExecutor {
scheduler: Arc<dyn Scheduler>,
}
impl BackgroundExecutor {
pub fn new(scheduler: Arc<dyn Scheduler>) -> Self {
Self { scheduler }
}
#[track_caller]
pub fn spawn<F>(&self, future: F) -> Task<F::Output>
where
F: Future + Send + 'static,
F::Output: Send + 'static,
{
self.spawn_with_priority(Priority::default(), future)
}
#[track_caller]
pub fn spawn_with_priority<F>(&self, priority: Priority, future: F) -> Task<F::Output>
where
F: Future + Send + 'static,
F::Output: Send + 'static,
{
let scheduler = Arc::downgrade(&self.scheduler);
let location = Location::caller();
let (runnable, task) = async_task::Builder::new()
.metadata(RunnableMeta {
location,
spawned: crate::SpawnTime(Instant::now()),
})
.spawn(
move |_| future,
move |runnable| {
if let Some(scheduler) = scheduler.upgrade() {
scheduler.schedule_background_with_priority(runnable, priority);
}
},
);
runnable.schedule();
Task(TaskState::Spawned(task))
}
#[track_caller]
pub fn spawn_realtime<F>(&self, future: F) -> Task<F::Output>
where
F: Future + Send + 'static,
F::Output: Send + 'static,
{
let location = Location::caller();
let (tx, rx) = flume::bounded::<async_task::Runnable<RunnableMeta>>(1);
self.scheduler.spawn_realtime(Box::new(move || {
while let Ok(runnable) = rx.recv() {
runnable.run();
}
}));
let (runnable, task) = async_task::Builder::new()
.metadata(RunnableMeta {
location,
spawned: crate::SpawnTime(Instant::now()),
})
.spawn(
move |_| future,
move |runnable| {
let _ = tx.send(runnable);
},
);
runnable.schedule();
Task(TaskState::Spawned(task))
}
#[track_caller]
pub fn timer(&self, duration: Duration) -> Timer {
self.scheduler.timer(duration)
}
pub fn now(&self) -> Instant {
self.scheduler.clock().now()
}
pub fn scheduler(&self) -> &Arc<dyn Scheduler> {
&self.scheduler
}
#[track_caller]
pub fn spawn_dedicated<F, Fut>(&self, f: F) -> Task<Fut::Output>
where
F: FnOnce(LocalExecutor) -> Fut + Send + 'static,
Fut: Future + 'static,
Fut::Output: Send + Sync + 'static,
{
self.scheduler
.clone()
.spawn_dedicated(box_dedicated(f))
.downcast::<Fut::Output>()
}
}
#[must_use]
pub struct Task<T>(TaskState<T>);
enum TaskState<T> {
Ready(Option<T>),
Spawned(async_task::Task<T, RunnableMeta>),
Downcast {
inner: Box<Task<Box<dyn Any + Send + Sync>>>,
marker: PhantomData<fn() -> T>,
},
}
impl<T> Task<T> {
pub fn ready(val: T) -> Self {
Task(TaskState::Ready(Some(val)))
}
pub fn from_async_task(task: async_task::Task<T, RunnableMeta>) -> Self {
Task(TaskState::Spawned(task))
}
pub fn is_ready(&self) -> bool {
match &self.0 {
TaskState::Ready(_) => true,
TaskState::Spawned(task) => task.is_finished(),
TaskState::Downcast { inner, .. } => inner.is_ready(),
}
}
pub fn detach(self) {
match self {
Task(TaskState::Ready(_)) => {}
Task(TaskState::Spawned(task)) => task.detach(),
Task(TaskState::Downcast { inner, .. }) => inner.detach(),
}
}
pub fn fallible(self) -> FallibleTask<T> {
FallibleTask(match self.0 {
TaskState::Ready(val) => FallibleTaskState::Ready(val),
TaskState::Spawned(task) => FallibleTaskState::Spawned(task.fallible()),
TaskState::Downcast { inner, .. } => FallibleTaskState::Downcast {
inner: Box::new(inner.fallible()),
marker: PhantomData,
},
})
}
}
impl Task<Box<dyn Any + Send + Sync>> {
pub fn downcast<T: Send + Sync + 'static>(self) -> Task<T> {
Task(TaskState::Downcast {
inner: Box::new(self),
marker: PhantomData,
})
}
}
impl<T> std::fmt::Debug for Task<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match &self.0 {
TaskState::Ready(_) => f.debug_tuple("Task::Ready").finish(),
TaskState::Spawned(task) => f.debug_tuple("Task::Spawned").field(task).finish(),
TaskState::Downcast { inner, .. } => {
f.debug_tuple("Task::Downcast").field(inner).finish()
}
}
}
}
#[must_use]
pub struct FallibleTask<T>(FallibleTaskState<T>);
enum FallibleTaskState<T> {
Ready(Option<T>),
Spawned(async_task::FallibleTask<T, RunnableMeta>),
Downcast {
inner: Box<FallibleTask<Box<dyn Any + Send + Sync>>>,
marker: PhantomData<fn() -> T>,
},
}
impl<T> FallibleTask<T> {
pub fn ready(val: T) -> Self {
FallibleTask(FallibleTaskState::Ready(Some(val)))
}
pub fn detach(self) {
match self.0 {
FallibleTaskState::Ready(_) => {}
FallibleTaskState::Spawned(task) => task.detach(),
FallibleTaskState::Downcast { inner, .. } => inner.detach(),
}
}
}
impl<T: 'static> Future for FallibleTask<T> {
type Output = Option<T>;
fn poll(self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
match unsafe { self.get_unchecked_mut() } {
FallibleTask(FallibleTaskState::Ready(val)) => Poll::Ready(val.take()),
FallibleTask(FallibleTaskState::Spawned(task)) => Pin::new(task).poll(cx),
FallibleTask(FallibleTaskState::Downcast { inner, .. }) => {
match Pin::new(inner.as_mut()).poll(cx) {
Poll::Ready(Some(boxed_any)) => Poll::Ready(Some(
*boxed_any
.downcast::<T>()
.expect("FallibleTask::poll: downcast type mismatch"),
)),
Poll::Ready(None) => Poll::Ready(None),
Poll::Pending => Poll::Pending,
}
}
}
}
}
impl<T> std::fmt::Debug for FallibleTask<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match &self.0 {
FallibleTaskState::Ready(_) => f.debug_tuple("FallibleTask::Ready").finish(),
FallibleTaskState::Spawned(task) => {
f.debug_tuple("FallibleTask::Spawned").field(task).finish()
}
FallibleTaskState::Downcast { inner, .. } => f
.debug_tuple("FallibleTask::Downcast")
.field(inner)
.finish(),
}
}
}
impl<T: 'static> Future for Task<T> {
type Output = T;
fn poll(self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
match unsafe { self.get_unchecked_mut() } {
Task(TaskState::Ready(val)) => Poll::Ready(val.take().unwrap()),
Task(TaskState::Spawned(task)) => Pin::new(task).poll(cx),
Task(TaskState::Downcast { inner, .. }) => match Pin::new(inner.as_mut()).poll(cx) {
Poll::Ready(boxed_any) => Poll::Ready(
*boxed_any
.downcast::<T>()
.expect("Task::poll: downcast type mismatch"),
),
Poll::Pending => Poll::Pending,
},
}
}
}
#[track_caller]
fn spawn_local_with_source_location<Fut, S>(
future: Fut,
schedule: S,
metadata: RunnableMeta,
) -> (
async_task::Runnable<RunnableMeta>,
async_task::Task<Fut::Output, RunnableMeta>,
)
where
Fut: Future + 'static,
Fut::Output: 'static,
S: async_task::Schedule<RunnableMeta> + Send + Sync + 'static,
{
#[inline]
fn thread_id() -> ThreadId {
std::thread_local! {
static ID: ThreadId = thread::current().id();
}
ID.try_with(|id| *id)
.unwrap_or_else(|_| thread::current().id())
}
struct Checked<F> {
id: ThreadId,
inner: ManuallyDrop<F>,
location: &'static Location<'static>,
}
impl<F> Drop for Checked<F> {
fn drop(&mut self) {
assert_eq!(
self.id,
thread_id(),
"local task dropped by a thread that didn't spawn it. Task spawned at {}",
self.location
);
unsafe { ManuallyDrop::drop(&mut self.inner) };
}
}
impl<F: Future> Future for Checked<F> {
type Output = F::Output;
fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
let this = unsafe { self.get_unchecked_mut() };
assert!(
this.id == thread_id(),
"local task polled by a thread that didn't spawn it. Task spawned at {}",
this.location
);
unsafe { Pin::new_unchecked(&mut *this.inner).poll(cx) }
}
}
let location = metadata.location;
let future = move |_| Checked {
id: thread_id(),
inner: ManuallyDrop::new(future),
location,
};
let builder = async_task::Builder::new().metadata(metadata);
unsafe { builder.spawn_unchecked(future, schedule) }
}