use iced::overlay;
use iced_native::event::{self, Event};
use iced_native::layout;
use iced_native::renderer;
use iced_native::widget::tree::{self, Tree};
use iced_native::{Clipboard, Element, Layout, Length, Point, Rectangle, Shell, Widget};
const WIDTH: Length = Length::Shrink;
const HEIGHT: Length = Length::Shrink;
#[repr(transparent)]
struct State {
hovered: bool,
}
pub(crate) struct Hoverable<'a, Message, Renderer> {
content: Element<'a, Message, Renderer>,
on_hover: Option<Message>,
}
impl<'a, Message, Renderer> Hoverable<'a, Message, Renderer>
where
Renderer: iced_native::Renderer,
{
pub(crate) fn new(content: impl Into<Element<'a, Message, Renderer>>) -> Self {
Self {
content: content.into(),
on_hover: None,
}
}
pub(crate) fn on_hover(mut self, message: Message) -> Self {
self.on_hover = Some(message);
self
}
}
impl<'a, Message: 'a, Renderer> Widget<Message, Renderer> for Hoverable<'a, Message, Renderer>
where
Message: Clone,
Renderer: iced_native::Renderer,
{
#[inline]
fn tag(&self) -> tree::Tag {
tree::Tag::of::<State>()
}
#[inline]
fn state(&self) -> tree::State {
tree::State::new(State { hovered: false })
}
#[inline]
fn children(&self) -> Vec<Tree> {
vec![Tree::new(&self.content)]
}
#[inline]
fn diff(&self, tree: &mut Tree) {
tree.diff_children(std::slice::from_ref(&self.content));
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
if let event::Status::Captured = self.content.as_widget_mut().on_event(
&mut tree.children[0],
event,
layout.children().next().unwrap(),
cursor_position,
renderer,
clipboard,
shell,
) {
return event::Status::Captured;
}
let mut state = tree.state.downcast_mut::<State>();
match (state.hovered, layout.bounds().contains(cursor_position)) {
(true, false) => {
state.hovered = false;
}
(false, true) => {
state.hovered = true;
if let Some(on_hover) = &self.on_hover {
shell.publish(on_hover.clone());
}
}
_ => {}
}
event::Status::Ignored
}
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> layout::Node {
let limits = limits.width(WIDTH).height(HEIGHT);
let content_layout = self.content.as_widget().layout(renderer, &limits);
let size = limits.resolve(content_layout.size());
layout::Node::with_children(size, vec![content_layout])
}
#[inline]
fn width(&self) -> Length {
WIDTH
}
#[inline]
fn height(&self) -> Length {
HEIGHT
}
fn draw(
&self,
state: &Tree,
renderer: &mut Renderer,
theme: &<Renderer as iced_native::Renderer>::Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) {
let bounds = layout.bounds();
let content_layout = layout.children().next().unwrap();
self.content.as_widget().draw(
&state.children[0],
renderer,
theme,
style,
content_layout,
cursor_position,
&bounds,
);
}
fn mouse_interaction(
&self,
state: &Tree,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
renderer: &Renderer,
) -> iced_native::mouse::Interaction {
self.content.as_widget().mouse_interaction(
&state.children[0],
layout.children().next().unwrap(),
cursor_position,
viewport,
renderer,
)
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
self.content.as_widget_mut().overlay(
&mut tree.children[0],
layout.children().next().unwrap(),
renderer,
)
}
}
impl<'a, Message: 'a, Renderer: 'a> From<Hoverable<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Message: Clone,
Renderer: iced_native::Renderer,
{
#[inline]
fn from(hoverable: Hoverable<'a, Message, Renderer>) -> Self {
Self::new(hoverable)
}
}