use std::{any::Any, collections::HashMap};
use crate::{
fill_from_elem,
nodes::{node::Node, onnx_operation_trait::FromOnnxOperation, unique_ids::UniqueId},
tensor_map::TensorMap,
typed_array::TypedArray,
};
use anyhow::Result;
use ndarray::{ArrayD, IxDyn};
use onnx_extractor::{AttributeValue, OnnxOperation};
#[derive(Default)]
pub struct ConstantOfShapeNode<T: Default> {
shape_array: String,
value: Option<TypedArray>,
o: String,
unique_id: UniqueId,
next_node: Option<Vec<Box<dyn Node<T>>>>,
}
impl<T: Default> FromOnnxOperation for ConstantOfShapeNode<T> {
fn from_onnx_operation(elem: &OnnxOperation) -> Result<Self> {
let mut constant_of_shape = Self {
shape_array: String::new(),
value: None,
o: String::new(),
unique_id: UniqueId::ConstantOfShape,
next_node: None,
};
let value = elem
.attributes
.get("value")
.and_then(|val| AttributeValue::as_tensor(val))
.map(|tensor| TypedArray::from_tensor(&tensor));
constant_of_shape.value = value;
if elem.input_count() != 0 {
constant_of_shape.add_input_strings(elem.inputs[0].clone());
} else {
constant_of_shape.add_input_strings(elem.name.clone());
}
constant_of_shape.add_output_strings(elem.outputs[0].clone());
Ok(constant_of_shape)
}
}
impl<T: Default> ConstantOfShapeNode<T> {
pub fn new(elem: &OnnxOperation) -> Self {
let mut constant_of_shape = Self {
shape_array: String::new(),
value: Some(TypedArray::Float(ArrayD::zeros(IxDyn(&[1])))),
o: String::new(),
unique_id: UniqueId::ConstantOfShape,
next_node: None,
};
constant_of_shape.add_input_strings(elem.inputs[0].clone());
constant_of_shape.add_output_strings(elem.outputs[0].clone());
constant_of_shape
}
pub fn add_input_strings(&mut self, x: String) {
self.shape_array = x;
}
pub fn add_output_strings(&mut self, o: String) {
self.o = o;
}
}
impl<T: Default + 'static> Node<T> for ConstantOfShapeNode<T> {
fn as_any_mut(&mut self) -> &mut dyn Any {
self
}
fn get_unique_id(&self) -> UniqueId {
self.unique_id
}
fn get_unique_id_mut(&mut self) -> UniqueId {
self.unique_id
}
fn get_next(&self) -> Option<&Vec<Box<dyn Node<T>>>> {
self.next_node.as_ref()
}
fn execute(&self, omap: &mut TensorMap) {
let [shape_array, o] = omap.get_disjoint_mut([&self.shape_array, &self.o]);
let shape_array = shape_array.map(|inner| &*inner);
match (shape_array, &self.value, o) {
(Some(x), Some(value), Some(result)) => {
if let Err(e) = x.constant_of_shape(value, result) {
println!("!!!{e}");
}
}
(None, Some(value), Some(result)) => {
*result = value.clone();
}
_ => panic!("ConstantOfShapeNode: missing input {}", self.shape_array),
}
}
fn output_names(&self) -> Vec<String> {
vec![self.o.clone()]
}
fn input_names(&self) -> Vec<String> {
vec![self.shape_array.clone()]
}
fn take_next(&mut self) -> Option<Vec<Box<dyn Node<T>>>> {
self.next_node.take()
}
fn get_next_mut(&mut self) -> Option<&mut Vec<Box<dyn Node<T>>>> {
self.next_node.as_mut()
}
fn set_next(&mut self, next: Option<Vec<Box<dyn Node<T>>>>) {
self.next_node = next;
}
fn print(&self) {
if let Some(list) = &self.next_node {
print!("{}-", list.len());
}
println!("ConstantOfShape-{},{}", self.shape_array, self.o);
if let Some(next) = &self.next_node {
next.iter().for_each(|v| v.print());
}
}
fn determine_output_shape(&mut self, omap: &mut TensorMap) {
let [x, o] = omap.get_disjoint_mut([&self.shape_array, &self.o]);
let x = x.map(|inner| &*inner);
match (x, &self.value, o) {
(Some(x), Some(value), Some(result)) => {
if let Err(e) = x.constant_of_shape(value, result) {
println!("!!!{e}");
}
}
(None, Some(value), Some(result)) => {
*result = value.clone();
}
_ => panic!("ConstantOfShapeNode: missing input {}", self.shape_array),
}
if let Some(list) = &mut self.next_node {
for next in list {
next.determine_output_shape(omap);
}
}
}
}
impl TypedArray {
pub fn constant_of_shape(&self, value: &TypedArray, o: &mut TypedArray) -> anyhow::Result<()> {
let shape: Vec<usize> = match &self {
TypedArray::Int64(s) => s.iter().map(|&v| v as usize).collect(),
_ => anyhow::bail!("ConstantOfShape: input shape must be I64"),
};
fill_from_elem!(
value,
&shape,
o,
[
(Float, f32),
(Double, f64),
(Int8, i8),
(Int16, i16),
(Int32, i32),
(Int64, i64),
(Uint8, u8),
(Uint16, u16),
(Uint32, u32),
(Uint64, u64),
(Bool, bool)
]
);
Ok(())
}
}