mod actor;
mod agent;
mod brain;
mod cognition;
mod connection;
mod event_ops;
mod experience;
mod failures;
mod level;
mod lifecycle;
mod memory;
mod nature;
mod persona;
mod search_ops;
mod sensation;
mod serde_stability_tests;
mod storage;
mod tenant;
mod texture;
mod ticket;
use serde::{Deserialize, Serialize};
pub use actor::*;
pub use agent::*;
pub use brain::*;
pub use cognition::*;
pub use connection::*;
pub use event_ops::*;
pub use experience::*;
pub use failures::*;
pub use level::*;
pub use lifecycle::*;
pub use memory::*;
pub use nature::*;
pub use persona::*;
pub use search_ops::*;
pub use sensation::*;
pub use storage::*;
pub use tenant::*;
pub use texture::*;
pub use ticket::*;
#[derive(Debug, Clone, Serialize, Deserialize, schemars::JsonSchema)]
#[serde(untagged)]
pub enum Events {
Actor(ActorEvents),
Agent(AgentEvents),
Brain(BrainEvents),
Cognition(CognitionEvents),
Connection(ConnectionEvents),
Dreaming(DreamingEvents),
Experience(ExperienceEvents),
Introspecting(IntrospectingEvents),
Level(LevelEvents),
Lifecycle(LifecycleEvents),
Memory(MemoryEvents),
Nature(NatureEvents),
Persona(PersonaEvents),
Reflecting(ReflectingEvents),
Sensation(SensationEvents),
Sense(SenseEvents),
Storage(StorageEvents),
Tenant(TenantEvents),
Texture(TextureEvents),
Ticket(TicketEvents),
}
#[derive(Debug, Clone, Serialize, Deserialize, schemars::JsonSchema)]
#[serde(untagged)]
pub enum Requests {
Actor(ActorRequests),
Agent(AgentRequests),
Brain(BrainRequests),
Cognition(CognitionRequests),
Connection(ConnectionRequests),
Dreaming(DreamingRequests),
Event(EventRequests),
Experience(ExperienceRequests),
Introspecting(IntrospectingRequests),
Level(LevelRequests),
Lifecycle(LifecycleRequests),
Memory(MemoryRequests),
Nature(NatureRequests),
Persona(PersonaRequests),
Reflecting(ReflectingRequests),
Search(SearchRequests),
Sensation(SensationRequests),
Sense(SenseRequests),
Storage(StorageRequests),
Tenant(TenantRequests),
Texture(TextureRequests),
Ticket(TicketRequests),
}
impl From<ActorRequests> for Requests {
fn from(r: ActorRequests) -> Self {
Self::Actor(r)
}
}
impl From<AgentRequests> for Requests {
fn from(r: AgentRequests) -> Self {
Self::Agent(r)
}
}
impl From<BrainRequests> for Requests {
fn from(r: BrainRequests) -> Self {
Self::Brain(r)
}
}
impl From<CognitionRequests> for Requests {
fn from(r: CognitionRequests) -> Self {
Self::Cognition(r)
}
}
impl From<ConnectionRequests> for Requests {
fn from(r: ConnectionRequests) -> Self {
Self::Connection(r)
}
}
impl From<DreamingRequests> for Requests {
fn from(r: DreamingRequests) -> Self {
Self::Dreaming(r)
}
}
impl From<EventRequests> for Requests {
fn from(r: EventRequests) -> Self {
Self::Event(r)
}
}
impl From<ExperienceRequests> for Requests {
fn from(r: ExperienceRequests) -> Self {
Self::Experience(r)
}
}
impl From<IntrospectingRequests> for Requests {
fn from(r: IntrospectingRequests) -> Self {
Self::Introspecting(r)
}
}
impl From<LevelRequests> for Requests {
fn from(r: LevelRequests) -> Self {
Self::Level(r)
}
}
impl From<LifecycleRequests> for Requests {
fn from(r: LifecycleRequests) -> Self {
Self::Lifecycle(r)
}
}
impl From<MemoryRequests> for Requests {
fn from(r: MemoryRequests) -> Self {
Self::Memory(r)
}
}
impl From<NatureRequests> for Requests {
fn from(r: NatureRequests) -> Self {
Self::Nature(r)
}
}
impl From<PersonaRequests> for Requests {
fn from(r: PersonaRequests) -> Self {
Self::Persona(r)
}
}
impl From<ReflectingRequests> for Requests {
fn from(r: ReflectingRequests) -> Self {
Self::Reflecting(r)
}
}
impl From<SearchRequests> for Requests {
fn from(r: SearchRequests) -> Self {
Self::Search(r)
}
}
impl From<SensationRequests> for Requests {
fn from(r: SensationRequests) -> Self {
Self::Sensation(r)
}
}
impl From<SenseRequests> for Requests {
fn from(r: SenseRequests) -> Self {
Self::Sense(r)
}
}
impl From<StorageRequests> for Requests {
fn from(r: StorageRequests) -> Self {
Self::Storage(r)
}
}
impl From<TenantRequests> for Requests {
fn from(r: TenantRequests) -> Self {
Self::Tenant(r)
}
}
impl From<TextureRequests> for Requests {
fn from(r: TextureRequests) -> Self {
Self::Texture(r)
}
}
impl From<TicketRequests> for Requests {
fn from(r: TicketRequests) -> Self {
Self::Ticket(r)
}
}
#[derive(Debug, Clone, Serialize, Deserialize, schemars::JsonSchema)]
#[serde(untagged)]
pub enum Responses {
Actor(ActorResponses),
Agent(AgentResponses),
Brain(BrainResponses),
Cognition(CognitionResponses),
Connection(ConnectionResponses),
Dreaming(DreamingResponses),
Event(EventResponses),
Experience(ExperienceResponses),
Introspecting(IntrospectingResponses),
Level(LevelResponses),
Lifecycle(LifecycleResponses),
Memory(MemoryResponses),
Nature(NatureResponses),
Persona(PersonaResponses),
Reflecting(ReflectingResponses),
Search(SearchResponses),
Sensation(SensationResponses),
Sense(SenseResponses),
Storage(StorageResponses),
Tenant(TenantResponses),
Texture(TextureResponses),
Ticket(TicketResponses),
}
impl From<ActorResponses> for Responses {
fn from(r: ActorResponses) -> Self {
Self::Actor(r)
}
}
impl From<AgentResponses> for Responses {
fn from(r: AgentResponses) -> Self {
Self::Agent(r)
}
}
impl From<BrainResponses> for Responses {
fn from(r: BrainResponses) -> Self {
Self::Brain(r)
}
}
impl From<CognitionResponses> for Responses {
fn from(r: CognitionResponses) -> Self {
Self::Cognition(r)
}
}
impl From<ConnectionResponses> for Responses {
fn from(r: ConnectionResponses) -> Self {
Self::Connection(r)
}
}
impl From<DreamingResponses> for Responses {
fn from(r: DreamingResponses) -> Self {
Self::Dreaming(r)
}
}
impl From<EventResponses> for Responses {
fn from(r: EventResponses) -> Self {
Self::Event(r)
}
}
impl From<ExperienceResponses> for Responses {
fn from(r: ExperienceResponses) -> Self {
Self::Experience(r)
}
}
impl From<IntrospectingResponses> for Responses {
fn from(r: IntrospectingResponses) -> Self {
Self::Introspecting(r)
}
}
impl From<LevelResponses> for Responses {
fn from(r: LevelResponses) -> Self {
Self::Level(r)
}
}
impl From<LifecycleResponses> for Responses {
fn from(r: LifecycleResponses) -> Self {
Self::Lifecycle(r)
}
}
impl From<MemoryResponses> for Responses {
fn from(r: MemoryResponses) -> Self {
Self::Memory(r)
}
}
impl From<NatureResponses> for Responses {
fn from(r: NatureResponses) -> Self {
Self::Nature(r)
}
}
impl From<PersonaResponses> for Responses {
fn from(r: PersonaResponses) -> Self {
Self::Persona(r)
}
}
impl From<ReflectingResponses> for Responses {
fn from(r: ReflectingResponses) -> Self {
Self::Reflecting(r)
}
}
impl From<SearchResponses> for Responses {
fn from(r: SearchResponses) -> Self {
Self::Search(r)
}
}
impl From<SensationResponses> for Responses {
fn from(r: SensationResponses) -> Self {
Self::Sensation(r)
}
}
impl From<SenseResponses> for Responses {
fn from(r: SenseResponses) -> Self {
Self::Sense(r)
}
}
impl From<StorageResponses> for Responses {
fn from(r: StorageResponses) -> Self {
Self::Storage(r)
}
}
impl From<TenantResponses> for Responses {
fn from(r: TenantResponses) -> Self {
Self::Tenant(r)
}
}
impl From<TextureResponses> for Responses {
fn from(r: TextureResponses) -> Self {
Self::Texture(r)
}
}
impl From<TicketResponses> for Responses {
fn from(r: TicketResponses) -> Self {
Self::Ticket(r)
}
}