mod agent;
mod brain;
mod cognition;
mod connection;
mod experience;
mod level;
mod lifecycle;
mod memory;
mod nature;
mod persona;
mod sensation;
mod serde_stability_tests;
mod storage;
mod tenant;
mod texture;
mod ticket;
use serde::{Deserialize, Serialize};
pub use agent::*;
pub use brain::*;
pub use cognition::*;
pub use connection::*;
pub use experience::*;
pub use level::*;
pub use lifecycle::*;
pub use memory::*;
pub use nature::*;
pub use persona::*;
pub use sensation::*;
pub use storage::*;
pub use tenant::*;
pub use texture::*;
pub use ticket::*;
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(untagged)]
pub enum Events {
Actor(ActorEvents),
Agent(AgentEvents),
Brain(BrainEvents),
Cognition(CognitionEvents),
Connection(ConnectionEvents),
Dreaming(DreamingEvents),
Experience(ExperienceEvents),
Introspecting(IntrospectingEvents),
Level(LevelEvents),
Lifecycle(LifecycleEvents),
Memory(MemoryEvents),
Nature(NatureEvents),
Persona(PersonaEvents),
Reflecting(ReflectingEvents),
Sensation(SensationEvents),
Sense(SenseEvents),
Storage(StorageEvents),
Tenant(TenantEvents),
Texture(TextureEvents),
Ticket(TicketEvents),
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(untagged)]
pub enum Requests {
Agent(AgentRequests),
Brain(BrainRequests),
Cognition(CognitionRequests),
Connection(ConnectionRequests),
Experience(ExperienceRequests),
Level(LevelRequests),
Lifecycle(LifecycleRequests),
Memory(MemoryRequests),
Nature(NatureRequests),
Persona(PersonaRequests),
Sensation(SensationRequests),
Storage(StorageRequests),
Texture(TextureRequests),
}