use serde::{Deserialize, Serialize};
use crate::{Agent, Cognition, Level, Memory, Persona, Texture};
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct DreamContext {
pub agent: Agent,
pub persona: Persona,
pub memories: Vec<Memory>,
pub cognitions: Vec<Cognition>,
pub textures: Vec<Texture>,
pub levels: Vec<Level>,
}