#ifndef GPU_GENERIC_CROSS_ENGINE_REORDER_HPP
#define GPU_GENERIC_CROSS_ENGINE_REORDER_HPP
#include "common/c_types_map.hpp"
#include "common/memory.hpp"
#include "common/primitive.hpp"
#include "common/utils.hpp"
#include "gpu/gpu_primitive.hpp"
#include "gpu/gpu_reorder_pd.hpp"
namespace dnnl {
namespace impl {
namespace gpu {
namespace generic {
struct cross_engine_reorder_t : public gpu::primitive_t {
using gpu::primitive_t::primitive_t;
struct pd_t : public gpu_reorder_pd_t {
using gpu_reorder_pd_t::gpu_reorder_pd_t;
DECLARE_COMMON_PD_T("ocl:cross_engine::any", cross_engine_reorder_t);
status_t init(impl::engine_t *engine, impl::engine_t *src_engine,
impl::engine_t *dst_engine);
std::shared_ptr<primitive_desc_t> reorder_pd_;
engine_kind_t reorder_engine_kind_ = engine_kind::gpu;
bool do_reorder_ = true;
private:
void init_scratchpad(impl::engine_t *engine);
DECLARE_GPU_REORDER_CREATE();
};
status_t init(impl::engine_t *engine) override;
status_t execute(const exec_ctx_t &ctx) const override;
private:
const pd_t *pd() const { return (const pd_t *)primitive_t::pd().get(); }
std::shared_ptr<impl::primitive_t> reorder_;
std::shared_ptr<impl::primitive_t> zp_precomp_conv_;
};
} } } }
#endif