1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
/*******************************************************************************
* Copyright 2020 Intel Corporation
* Copyright 2020 Codeplay Software Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*******************************************************************************/
#ifndef GPU_AMD_SYCL_HIP_SCOPED_CONTEXT_HPP
#define GPU_AMD_SYCL_HIP_SCOPED_CONTEXT_HPP
#include <memory>
#include <thread>
#include "gpu/amd/engine.hpp"
#include "gpu/amd/sycl_hip_utils.hpp"
namespace dnnl {
namespace impl {
namespace gpu {
namespace amd {
class hip_sycl_scoped_context_handler_t {
hipCtx_t original_;
hipDevice_t currentDevice_;
bool need_to_recover_;
public:
hip_sycl_scoped_context_handler_t(const amd::engine_t &);
// Destruct the scope p_context placed_context_.
~hip_sycl_scoped_context_handler_t() noexcept(false);
template <typename T, typename U>
inline T memory(const compat::interop_handle &ih, U acc) {
return compat::get_native_mem<T>(ih, acc);
}
};
} // namespace amd
} // namespace gpu
} // namespace impl
} // namespace dnnl
#endif