omt 0.1.2

A set of tiny tools mostly used for game development. A Texture atlas packer, a font converter, a pakfile creator.
Documentation
use crate::util::OmError;

use crate::font::Font;
use crate::gfx::DrawBuffer;

use image::GenericImageView;
use minifb::{Key, Window, WindowOptions};
use std::time::SystemTime;

pub struct FontPreviewer {

}

const SIZE: usize = 1024;
const WIDTH: usize = SIZE;
const HEIGHT: usize = SIZE;
//const GRID_SIZE: usize = 64;
impl FontPreviewer {

	pub fn preview(
		input: &str
	) -> Result<u32,OmError>{

		let start_time = SystemTime::now();
		let mut scale; // = 1.0;
//		let mut frame_col: u32 = 0xa020a0ff;

		let font = match Font::load( &input ) {
			Err( e ) => { return Err( e ); },
			Ok( f ) => f,
		};

//		println!("{:#?}", font );

		{
			// display

			let mut grid_draw_buffer = DrawBuffer::new( WIDTH as u32, HEIGHT as u32);
			let mut img_draw_buffer = DrawBuffer::new( WIDTH as u32, HEIGHT as u32);
			let mut draw_buffer = DrawBuffer::new( WIDTH as u32, HEIGHT as u32);

			let mut window = Window::new(
				"omt-font - preview - ESC to exit",
				WIDTH,
				HEIGHT,
				WindowOptions::default(),
			)
			.unwrap_or_else(|e| {
				panic!("{}", e);
			});

    		window.limit_update_rate(Some(std::time::Duration::from_micros(16600)));

    		grid_draw_buffer.fill_with_grid( 64, 0xaaaaaaaa, 0x00000000 );

			while window.is_open() && !window.is_key_down(Key::Escape) {
				let now = SystemTime::now();
				let time = now.duration_since(start_time).unwrap().as_millis();
				let time = time as u128 as f32 / 1000.0;

				let is = font.image.dimensions().0 as f32;
				scale = is / WIDTH as f32;
//				println!("New atlas scale: {:?}", scale );
				img_draw_buffer.set_scale( scale );
				draw_buffer.set_scale( scale );
				img_draw_buffer.copy_from_draw_buffer( &grid_draw_buffer );
				img_draw_buffer.blit_image( &font.image );

/*
				if prev_active_atlas != active_atlas {
					match atlases.get( active_atlas ) {
						None => {},
						Some( a ) => {
//							println!("New active atlas {:?}", a );
							prev_active_atlas = active_atlas;
							match &a.image {
								None => {
									// :TODO: clear buffer
								},
								Some( i ) => {
									// :TODO: calculate best scale
									scale = 0.5;

									// assumption texture is square
									let is = i.dimensions().0 as f32;
									scale = is / WIDTH as f32;
									println!("New atlas scale: {:?}", scale );
									img_draw_buffer.set_scale( scale );
									draw_buffer.set_scale( scale );
									img_draw_buffer.copy_from_draw_buffer( &grid_draw_buffer );
									img_draw_buffer.blit_image( &i );
								},
							}							
						}						
					}
				}
*/
				let m = 0.5 + 0.5 * ( time * 1.5 ).sin();
				let frame_col = DrawBuffer::mix_rgba( 0x808080ff, 0x802080ff, m );
				let baseline_col = DrawBuffer::mix_rgba( 0xffffffff, 0xe0e020ff, m );
				draw_buffer.copy_from_draw_buffer( &img_draw_buffer );
				for g in &font.glyphs {
					let bs = ( 5.0 * draw_buffer.get_scale() ).trunc() as u32; 
					draw_buffer.draw_frame( g.x as i32, g.y as i32, g.width, g.height, frame_col, bs );
				}
				for g in &font.glyphs {
					let bs = ( 2.0 * draw_buffer.get_scale() ).trunc() as u32; 
					let y_offset = g.y_offset * font.image.dimensions().1 as f32;
					println!("{:?} - {:?}", g.height, y_offset);
					let h = g.height as f32;
					let h = h - y_offset;
					let h = h as u32;
					draw_buffer.draw_frame( g.x as i32, g.y as i32, g.width, h, baseline_col, bs );
//					draw_buffer.draw_hline( g.x, g.x + g.width, g.y + g.height - y_offset as u32, baseline_col );
				}
//			draw_buffer.copy_from_draw_buffer( &img_draw_buffer );

			// We unwrap here as we want this code to exit if it fails. Real applications may want to handle this in a different way
			window
				.update_with_buffer(draw_buffer.get_data(), draw_buffer.get_width() as usize, draw_buffer.get_height() as usize )
				.unwrap();
			}

			Ok( 0 )
		}
	}
}