oml-audio 0.5.1

Very basic, and thin abstraction of audio handling meant for games.
Documentation
#[cfg(all(target_os = "macos", feature = "apple"))]
mod music_apple;
#[cfg(all(target_os = "macos", feature = "apple"))]
pub use music_apple::MusicApple as Music;

#[cfg(all(target_os = "macos", not( feature = "apple" ) ))]
mod music_stub;
#[cfg(all(target_os = "macos", not( feature = "apple" ) ))]
pub use music_stub::MusicStub as Music;

#[cfg(target_os = "windows")]
mod music_stub;
#[cfg(target_os = "windows")]
pub use music_stub::MusicStub as Music;

#[cfg(target_os = "linux")]
mod music_stub;
#[cfg(target_os = "linux")]
pub use music_stub::MusicStub as Music;