oml-audio 0.1.3

Very basic, and thin abstraction of audio handling meant for games.
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#[cfg(target_os = "macos")]
mod sound_apple;
#[cfg(target_os = "macos")]
pub use sound_apple::SoundApple as Sound;

#[cfg(target_os = "windows")]
mod sound_stub;
#[cfg(target_os = "windows")]
pub use sound_stub::SoundStub as Sound;

#[cfg(target_os = "linux")]
mod sound_stub;
#[cfg(target_os = "linux")]
pub use sound_stub::SoundStub as Sound;