use crate::read_only_guard::ReadOnlyGuard;
use anyhow::Result;
use larian_formats::{bg3::LoadOrder, error::Error, lspk::Lspk};
use std::{
fs::ReadDir,
io::{Read, Seek, Write},
path::{Path, PathBuf},
};
pub const DEFAULT_APP_DATA_DIR: &str =
"~/.local/share/Steam/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData";
#[derive(Debug)]
pub struct Settings {
mods_path: PathBuf,
pub(crate) settings_path: PathBuf,
}
impl Default for Settings {
fn default() -> Self {
Self::with_app_data_dir(DEFAULT_APP_DATA_DIR)
}
}
impl Settings {
pub fn with_app_data_dir(path: &str) -> Self {
let app_data_dir = match std::env::var("HOME") {
Ok(home_dir) if path.starts_with('~') => path.replacen('~', &home_dir, 1),
_ => path.into(),
};
let settings_path = [
&app_data_dir,
"Local",
"Larian Studios",
"Baldur's Gate 3",
"PlayerProfiles",
"Public",
"modsettings.lsx",
]
.into_iter()
.collect();
let mods_path = [
&app_data_dir,
"Local",
"Larian Studios",
"Baldur's Gate 3",
"Mods",
]
.into_iter()
.collect();
Self {
mods_path,
settings_path,
}
}
pub fn install_all(
&self,
verbose: bool,
dry_run: bool,
refresh: bool,
mod_file_paths: Vec<impl AsRef<Path>>,
) -> Result<()> {
self.install_all_inner(verbose, dry_run, refresh, mod_file_paths)
}
pub fn uninstall_all(&self, dry_run: bool, ordered_indexes: Vec<usize>) -> Result<()> {
self.uninstall_all_helper(dry_run, ordered_indexes)
}
pub fn import(&self, source: &Path) -> Result<()> {
self.import_helper(source)
}
pub fn export(&self, destination: &Path) -> Result<()> {
self.export_helper(destination)
}
pub fn pack(mod_files_root: PathBuf, destination: Option<PathBuf>) -> Result<()> {
Self::pack_helper(mod_files_root, destination)
}
pub fn unpack(mod_file_path: &Path, destination: Option<PathBuf>) -> Result<()> {
Self::unpack_helper(mod_file_path, destination)
}
pub fn dump(path: PathBuf) -> Result<()> {
Self::dump_helper(path)
}
pub fn parse(paths: impl IntoIterator<Item = PathBuf>, verbose: bool) -> Result<()> {
Self::parse_helper(paths, verbose)
}
pub fn get_mod_file_path(&self, mod_file_name: impl AsRef<Path>) -> PathBuf {
self.mods_path.join(mod_file_name)
}
pub fn read_mod_file(&self, mod_file_name: impl AsRef<Path>) -> Result<Lspk> {
let lspk = Lspk::from_file(self.get_mod_file_path(mod_file_name))?;
Ok(lspk)
}
pub fn read_mod_files_dir(&self) -> Result<ReadDir> {
let entries = std::fs::read_dir(&self.mods_path)?;
Ok(entries)
}
pub fn open_mod_settings_file(&self) -> Result<impl Read + Write + Seek> {
ReadOnlyGuard::new(&self.settings_path, false)
}
pub fn get_load_order(&self) -> Result<LoadOrder> {
let mod_settings = self.open_mod_settings_file()?;
let order = LoadOrder::try_parse(mod_settings).ok_or(Error::InvalidMetadataFile)?;
Ok(order)
}
}