#![allow(unused_mut, clippy::too_many_arguments)]
use super::handler::AgentHandler;
use crate::Result;
use axum::extract::State;
use unitycatalog_common::models::agents::v0alpha1::*;
pub async fn list_agents<T, Cx>(
State(handler): State<T>,
context: Cx,
request: ListAgentsRequest,
) -> Result<::axum::Json<ListAgentsResponse>>
where
T: AgentHandler<Cx> + Clone + Send + Sync + 'static,
Cx: axum::extract::FromRequestParts<T> + Send,
{
let result = handler.list_agents(request, context).await?;
Ok(axum::Json(result))
}
pub async fn create_agent<T, Cx>(
State(handler): State<T>,
context: Cx,
request: CreateAgentRequest,
) -> Result<::axum::Json<Agent>>
where
T: AgentHandler<Cx> + Clone + Send + Sync + 'static,
Cx: axum::extract::FromRequestParts<T> + Send,
{
let result = handler.create_agent(request, context).await?;
Ok(axum::Json(result))
}
pub async fn get_agent<T, Cx>(
State(handler): State<T>,
context: Cx,
request: GetAgentRequest,
) -> Result<::axum::Json<Agent>>
where
T: AgentHandler<Cx> + Clone + Send + Sync + 'static,
Cx: axum::extract::FromRequestParts<T> + Send,
{
let result = handler.get_agent(request, context).await?;
Ok(axum::Json(result))
}
pub async fn update_agent<T, Cx>(
State(handler): State<T>,
context: Cx,
request: UpdateAgentRequest,
) -> Result<::axum::Json<Agent>>
where
T: AgentHandler<Cx> + Clone + Send + Sync + 'static,
Cx: axum::extract::FromRequestParts<T> + Send,
{
let result = handler.update_agent(request, context).await?;
Ok(axum::Json(result))
}
pub async fn delete_agent<T, Cx>(
State(handler): State<T>,
context: Cx,
request: DeleteAgentRequest,
) -> Result<()>
where
T: AgentHandler<Cx> + Clone + Send + Sync + 'static,
Cx: axum::extract::FromRequestParts<T> + Send,
{
handler.delete_agent(request, context).await?;
Ok(())
}