use std::iter::once;
use std::{ffi::OsStr, os::windows::ffi::OsStrExt, ptr::null_mut};
use winapi::um::consoleapi::{GetConsoleMode, SetConsoleMode};
use winapi::um::errhandlingapi::GetLastError;
use winapi::um::handleapi::INVALID_HANDLE_VALUE;
use winapi::um::wincon::ENABLE_VIRTUAL_TERMINAL_PROCESSING;
use winapi::um::{
fileapi::{CreateFileW, OPEN_EXISTING},
winnt::{FILE_SHARE_WRITE, GENERIC_READ, GENERIC_WRITE},
};
unsafe fn get_out_handle() -> *mut winapi::ctypes::c_void {
unsafe {
let out_name: Vec<u16> = OsStr::new("CONOUT$").encode_wide().chain(once(0)).collect();
CreateFileW(
out_name.as_ptr(),
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_WRITE,
null_mut(),
OPEN_EXISTING,
0,
null_mut(),
)
}
}
#[cfg(windows)]
pub fn enable_ansi_support() -> Result<(), u32> {
unsafe {
let h_stdout = get_out_handle();
if h_stdout == INVALID_HANDLE_VALUE {
return Err(GetLastError());
}
let mut console_mode: u32 = 0;
if 0 == GetConsoleMode(h_stdout, &mut console_mode) {
return Err(GetLastError());
}
if console_mode & ENABLE_VIRTUAL_TERMINAL_PROCESSING == 0
&& 0 == SetConsoleMode(h_stdout, console_mode | ENABLE_VIRTUAL_TERMINAL_PROCESSING)
{
return Err(GetLastError());
}
}
Ok(())
}