use serde::{Serialize, Deserialize};
#[derive(Serialize, Deserialize, Clone, Debug)]
pub struct ServerEntry {
pub rank: u64,
pub game: ServerType,
pub icon: String,
pub title: String,
pub description: String,
pub domain: String,
pub client_config: String,
pub links: Vec<ServerLink>,
pub version: String,
pub players_online: u64,
pub average_online: f64,
}
#[derive(Serialize, Deserialize, Clone, Debug)]
pub enum ServerType {
#[serde(alias = "RC")]
Robocraft,
#[serde(alias = "RCR")]
RobocraftRoyale,
#[serde(alias = "CL")]
Cardlife,
#[serde(alias = "RCC")]
RobocraftChina,
#[serde(alias = "RCI")]
RobocraftInfinity,
}
#[derive(Serialize, Deserialize, Clone, Debug)]
pub struct ServerLink {
pub title: String,
pub link: String,
}