use std::time::Duration;
use super::browser::Page;
use super::{build_app, link_fixtures, preview, scratch, write_files};
const WAIT: Duration = Duration::from_secs(20);
const APP_SVELTE: &str = "<script>\n let count = $state(0);\n</script>\n<button id=\"btn\" onclick={() => count++}>count: {count}</button>\n";
const MAIN: &str = "import { mount } from \"svelte\";\nimport App from \"./App.svelte\";\n\
mount(App, { target: document.getElementById(\"app\") });\n";
const INDEX: &str = r#"<!doctype html><html><head><title>t</title></head><body><div id="app"></div><script type="module" src="/src/main.js"></script></body></html>"#;
#[tokio::test(flavor = "multi_thread")]
async fn svelte_component_mounts_and_reacts_in_preview() {
if super::browser::skip() {
return;
}
let root = scratch("svelte");
if !link_fixtures(&root, &["svelte"]) {
return;
}
write_files(
&root,
&[
("package.json", r#"{"name":"svelte-app","version":"1.0.0"}"#),
("src/App.svelte", APP_SVELTE),
("src/main.js", MAIN),
("index.html", INDEX),
],
);
build_app(&root).await.expect("the svelte app builds");
let preview = preview(&root.join("dist"), "/").await;
let page = Page::open(&preview.url).await;
page.wait_for(r#"document.getElementById("btn")"#, WAIT)
.await;
let text: String = page
.eval(r#"document.getElementById("btn").textContent"#)
.await;
assert_eq!(text, "count: 0", "initial render");
page.eval::<serde_json::Value>(r#"document.getElementById("btn").click()"#)
.await;
let text: String = page
.eval(r#"document.getElementById("btn").textContent"#)
.await;
assert_eq!(text, "count: 1", "reactivity after a click");
assert_eq!(page.errors(), Vec::<String>::new(), "page errors");
page.close().await;
}