use ohos_arkui_sys::ArkUI_ExpectedFrameRateRange;
#[derive(Debug, Clone, Copy)]
pub struct AnimationFrameRateRange {
raw: ArkUI_ExpectedFrameRateRange,
}
impl AnimationFrameRateRange {
pub fn new() -> Self {
Self::default()
}
pub(crate) fn raw(&self) -> ArkUI_ExpectedFrameRateRange {
self.raw
}
pub(crate) fn from_raw(raw: ArkUI_ExpectedFrameRateRange) -> Self {
Self { raw }
}
pub fn set_min(&mut self, min: u32) {
self.raw.min = min;
}
pub fn min(&self) -> u32 {
self.raw.min
}
pub fn set_max(&mut self, max: u32) {
self.raw.max = max;
}
pub fn max(&self) -> u32 {
self.raw.max
}
pub fn set_expected(&mut self, expected: u32) {
self.raw.expected = expected;
}
pub fn expected(&self) -> u32 {
self.raw.expected
}
}
impl Default for AnimationFrameRateRange {
fn default() -> Self {
Self {
raw: ArkUI_ExpectedFrameRateRange {
min: 10,
max: 120,
expected: 60,
},
}
}
}