ogun 0.4.0

Spatial layout generation via sequential logit dynamics on potential games
Documentation
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# See Cargo.toml.orig for the original contents.

[package]
edition = "2024"
rust-version = "1.85"
name = "ogun"
version = "0.4.0"
authors = ["Elias Vahlberg"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Spatial layout generation via sequential logit dynamics on potential games"
readme = "README.md"
keywords = [
    "procgen",
    "layout",
    "game-theory",
    "potential-game",
    "spatial",
]
categories = [
    "algorithms",
    "game-development",
    "simulation",
]
license = "MIT"
repository = "https://github.com/EliasVahlberg/ogun"

[package.metadata.docs.rs]
all-features = true
rustdoc-args = [
    "--cfg",
    "docsrs",
]

[lib]
name = "ogun"
path = "src/lib.rs"

[[test]]
name = "generate_fixtures"
path = "tests/generate_fixtures.rs"

[[test]]
name = "perf"
path = "tests/perf.rs"

[[test]]
name = "regression"
path = "tests/regression.rs"

[[test]]
name = "smoke"
path = "tests/smoke.rs"

[dependencies.rand]
version = "0.9"

[dependencies.rand_chacha]
version = "0.9"

[dependencies.rayon]
version = "1.11.0"

[dependencies.serde]
version = "1"
features = ["derive"]

[dev-dependencies.serde_json]
version = "1"