ogeom-intersect 0.5.0

Curve/curve, curve/surface and surface/surface intersection
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
//! One walker, several conditions.
//!
//! Following a curve nobody can write down is the same problem every time.
//! Surface intersection tracks *on both surfaces*; a silhouette tracks *the
//! normal is square to the view*; a rolling-ball blend tracks *the ball
//! touches both supports and its section stands where the guide says*. The
//! conditions are different and the geometry is different, but the walk is
//! not: take a step along the curve's own direction, correct back onto the
//! condition, measure how far the chord sagged, and set the next step from
//! that.
//!
//! So the walk lives here once, over a [`Condition`], and what changes per
//! problem is the condition's own residual and derivatives. The step control,
//! the stall reporting and the closure test are written once and inherited,
//! which matters, because they are the parts that took the longest to get
//! right and would be the easiest to get subtly wrong a second time.
//!
//! # What a condition owes the walker
//!
//! `n` unknowns and `n − 1` equations. That shortfall is not an oversight: the
//! solution set of `n − 1` equations in `n` unknowns *is* a curve, which is
//! what there is to follow. The walker supplies the missing equation itself
//! (a plane across the direction of travel, saying how far along to land), and
//! that is what turns "somewhere on the curve" into "the next point".
//!
//! The direction of travel comes free. The curve's tangent in parameter space
//! is the null vector of the condition's own Jacobian, and a condition that
//! has a cheaper or more careful formula for it (the intersector does, and
//! uses it to refuse a crossing too shallow to trust) says so by overriding
//! [`Condition::tangent`].

use crate::march::{Marching, Stopped};
use ogeom_core::{OgeomResult, Tolerances};
use ogeom_math::{Point, Vector, solve};
use smallvec::SmallVec;

/// A curve stated as what it satisfies, and everything needed to follow it.
///
/// The parameter vector is whatever the condition is posed in: four numbers
/// for a surface pair, two for a silhouette, five for a blend section marching
/// a guide. The walker never interprets them.
pub trait Condition {
    /// How many unknowns the condition is posed in.
    fn unknowns(&self) -> usize;

    /// Where a parameter vector puts the curve in space.
    fn position(&self, x: &[f64], tol: Tolerances) -> Option<Point>;

    /// How the position moves with each unknown: one vector per unknown.
    ///
    /// The walker needs this to write its own travel equation, which is a
    /// statement about where the *point* goes rather than about the
    /// parameters.
    fn position_gradient(&self, x: &[f64], tol: Tolerances) -> Option<Vec<Vector>>;

    /// The condition itself: `n − 1` residuals, and the Jacobian of them.
    ///
    /// `None` where the condition cannot be evaluated there at all, which the
    /// walker reads as a stall rather than as a zero.
    fn system(&self, x: &[f64], tol: Tolerances) -> Option<(Vec<f64>, Vec<Vec<f64>>)>;

    /// [`Condition::system`], [`Condition::position`] and
    /// [`Condition::position_gradient`] at one parameter vector, as the
    /// walker's correction asks for all three at every step. The default asks
    /// each; a condition whose position is one of the points its system
    /// already evaluates overrides this to evaluate it once.
    #[allow(clippy::type_complexity, reason = "the three answers, together")]
    fn system_at(
        &self,
        x: &[f64],
        tol: Tolerances,
    ) -> Option<((Vec<f64>, Vec<Vec<f64>>), Point, Vec<Vector>)> {
        Some((
            self.system(x, tol)?,
            self.position(x, tol)?,
            self.position_gradient(x, tol)?,
        ))
    }

    /// Bring a parameter vector back into the region the condition is posed
    /// on. Called before every evaluation, so a condition may assume it.
    fn clamp(&self, x: &mut [f64]);

    /// Whether a parameter vector has left that region.
    fn outside(&self, x: &[f64], tol: Tolerances) -> bool;

    /// Whether it is at the edge of it, which is how a stall at a boundary is
    /// told apart from a stall at a singularity.
    fn near_edge(&self, x: &[f64]) -> bool;

    /// A length scale for the step control: how big the thing being walked is.
    fn extent(&self) -> f64;

    /// Whether [`Condition::tangent`]'s *sign* is its own, continuous along
    /// the curve, or arbitrary from point to point.
    ///
    /// A null vector's sign is whatever the arithmetic gave it, so the default
    /// answer is no and the walker keeps its own heading. Saying yes is a
    /// claim, and a load-bearing one: where two surfaces touch, the cross
    /// product of their normals swaps sides, and a walker that quietly turned
    /// it back round would march from one branch onto the other straight
    /// through the tangency: two thin curves through two touching points
    /// coming back as one confident loop that is on neither of them. The flip
    /// is the signal, not noise.
    fn tangent_is_oriented(&self) -> bool {
        false
    }

    /// The direction the curve runs, as a unit vector in space.
    ///
    /// The default derives it from the condition's own Jacobian: the tangent
    /// in parameter space is that matrix's null vector, and the space tangent
    /// is the position gradient applied to it. A condition with a cheaper or
    /// more careful formula overrides this, and "more careful" is not
    /// hypothetical, since the null vector says nothing about whether the
    /// direction it found is real or is the residual's own noise.
    fn tangent(&self, x: &[f64], tol: Tolerances) -> Option<Vector> {
        let (_, jacobian) = self.system(x, tol)?;
        let null = null_vector(&jacobian, self.unknowns())?;
        let gradient = self.position_gradient(x, tol)?;
        let mut out = Vector::ZERO;
        for (g, n) in gradient.iter().zip(&null) {
            out += *g * *n;
        }
        let length = out.magnitude();
        if length <= tol.confusion() {
            return None;
        }
        Some(out / length)
    }
}

/// One walked curve.
#[derive(Debug, Clone, PartialEq)]
pub struct Walked {
    /// The parameter vector at each point, in order.
    pub states: Vec<Vec<f64>>,
    /// Where each is in space.
    pub points: Vec<Point>,
    /// Why it stopped.
    pub stopped: Stopped,
}

/// Follow a condition's curve both ways from a starting point.
///
/// Forwards first; if that closes, the curve is a loop and there is nothing
/// behind. Otherwise the backward half is walked and the two are joined.
///
/// # Errors
///
/// [`OgeomError::Construction`](ogeom_core::OgeomError::Construction) if the
/// settings are unusable, or the start does not have the condition's own
/// number of unknowns.
pub fn follow<C: Condition + ?Sized>(
    condition: &C,
    start: &[f64],
    options: Marching,
    tol: Tolerances,
) -> OgeomResult<Walked> {
    options.validate()?;
    if start.len() != condition.unknowns() {
        ogeom_core::ogeom_bail!(
            Construction,
            "the condition is posed in {} unknowns and the start has {}",
            condition.unknowns(),
            start.len()
        );
    }
    let ahead = walk_one_way(condition, start, 1.0, options, tol)?;
    if ahead.stopped == Stopped::Closed {
        return Ok(ahead);
    }
    let behind = walk_one_way(condition, start, -1.0, options, tol)?;

    let mut states = behind.states;
    let mut points = behind.points;
    states.reverse();
    points.reverse();
    states.pop();
    points.pop();
    states.extend(ahead.states);
    points.extend(ahead.points);

    // The worse of the two reasons: a curve truncated at either end is
    // truncated.
    let stopped = if ahead.stopped == Stopped::RanOut || behind.stopped == Stopped::RanOut {
        Stopped::RanOut
    } else if ahead.stopped == Stopped::Stalled || behind.stopped == Stopped::Stalled {
        Stopped::Stalled
    } else {
        Stopped::LeftTheDomain
    };
    Ok(Walked {
        states,
        points,
        stopped,
    })
}

/// Walk one way from a start.
///
/// # Errors
///
/// Only through the progress sink; a walk that goes nowhere reports why in
/// [`Walked::stopped`] rather than failing.
pub fn walk_one_way<C: Condition + ?Sized>(
    condition: &C,
    start: &[f64],
    sense: f64,
    options: Marching,
    tol: Tolerances,
) -> OgeomResult<Walked> {
    let mut at: Vec<f64> = start.to_vec();
    condition.clamp(&mut at);
    let Some(from) = condition.position(&at, tol) else {
        return Ok(Walked {
            states: vec![at],
            points: Vec::new(),
            stopped: Stopped::Stalled,
        });
    };
    let mut states = vec![at.clone()];
    let mut points = vec![from];
    let mut stopped = Stopped::RanOut;

    // The step is set by how far the chord may sag from the arc, and the sag
    // is measured rather than assumed: about `h · turn / 8`, where `turn` is
    // the angle between successive tangents. So the step that just meets the
    // tolerance is found by control rather than by a constant.
    let reach = condition.extent();
    let ceiling = reach / 8.0;
    let mut step = (options.chord * reach)
        .sqrt()
        .clamp(tol.confusion(), ceiling);
    // The null-space tangent's sign is arbitrary from point to point, so the
    // walk carries the direction it is going and keeps to it.
    let mut heading: Option<Vector> = None;
    // The tangent at the point just accepted, measured there to judge the
    // step's turn: the same question the next step opens with, asked with
    // the same heading, so it is answered once.
    let mut ahead: Option<Option<Vector>> = None;

    while points.len() < options.max_points {
        ogeom_core::progress::checkpoint()?;
        let direction = match ahead.take() {
            Some(known) => known,
            None => oriented(condition, &at, heading, sense, tol),
        };
        let Some(direction) = direction else {
            stopped = Stopped::Stalled;
            break;
        };
        let here = points[points.len() - 1];

        let mut taken = None;
        for _ in 0..40 {
            let Some(next) = correct(condition, &at, (here, direction, step), tol) else {
                step *= 0.5;
                if step <= tol.confusion() {
                    break;
                }
                continue;
            };
            // Like against like: the *travel* direction at the next point,
            // sensed the same way, or a backward walk would read every step
            // as a half turn and crawl to a halt.
            let there = oriented(condition, &next.0, Some(direction), sense, tol);
            let turn = there.map_or(0.0, |t| direction.dot(t).clamp(-1.0, 1.0).acos());
            let sag = step * turn / 8.0;
            if sag <= options.chord || step <= tol.confusion() * 8.0 {
                // Aim the next step at exactly the tolerance. Sag grows with
                // the square of the step, so the correction is a square root,
                // damped so one tight corner does not make the rest of the
                // curve expensive nor one straight stretch overshoot.
                let scale = if sag > 0.0 {
                    (options.chord / sag).sqrt().clamp(0.5, 2.0)
                } else {
                    2.0
                };
                taken = Some((next, (step * scale).clamp(tol.confusion(), ceiling), there));
                break;
            }
            step *= (options.chord / sag).sqrt().clamp(0.25, 0.9);
        }
        let Some(((next_state, next_point), following, there)) = taken else {
            // A stall right at a domain edge is the edge, not a singularity:
            // the walk converges on the boundary from inside and the
            // correction starts failing when the step would cross it, so the
            // last accepted point sits a fraction of a step short.
            stopped = if condition.near_edge(&at) {
                Stopped::LeftTheDomain
            } else {
                Stopped::Stalled
            };
            break;
        };

        // Back where we started: a closed loop. Only checked once the walk has
        // gone far enough to have left, or every curve would close at once.
        if points.len() > 3 && next_point.distance(from) <= step {
            states.push(states[0].clone());
            points.push(from);
            stopped = Stopped::Closed;
            break;
        }
        if condition.outside(&next_state, tol) {
            stopped = Stopped::LeftTheDomain;
            break;
        }

        heading = Some(direction);
        states.push(next_state);
        points.push(next_point);
        at.clone_from(&states[states.len() - 1]);
        step = following;
        ahead = Some(there);
    }

    Ok(Walked {
        states,
        points,
        stopped,
    })
}

/// The tangent, turned to keep going the way the walk is going.
fn oriented<C: Condition + ?Sized>(
    condition: &C,
    at: &[f64],
    heading: Option<Vector>,
    sense: f64,
    tol: Tolerances,
) -> Option<Vector> {
    let direction = condition.tangent(at, tol)?;
    if condition.tangent_is_oriented() {
        // The condition's own sign, kept exactly, including where it flips.
        return Some(direction * sense);
    }
    let along = match heading {
        // A null vector's sign is whatever the arithmetic gave it; what the
        // walk means by "onward" is the way it was already going.
        Some(previous) if direction.dot(previous) < 0.0 => -direction,
        _ => direction,
    };
    Some(if heading.is_none() {
        along * sense
    } else {
        along
    })
}

/// Bring a guess onto the condition, landing a stated distance along.
///
/// The condition's own `n − 1` equations say *on the curve*; the walker's one
/// more says *this far along it*. Without that row the system would be
/// underdetermined and Newton would wander along the curve instead of
/// converging to a point on it.
fn correct<C: Condition + ?Sized>(
    condition: &C,
    from: &[f64],
    (anchor, along, reach): (Point, Vector, f64),
    tol: Tolerances,
) -> Option<(Vec<f64>, Point)> {
    let n = condition.unknowns();
    let system = |x: &[f64]| {
        let mut at = x.to_vec();
        condition.clamp(&mut at);
        // Where the condition cannot be evaluated the residual is infinite,
        // so the damped step backs off; a zero there would read as a root.
        let Some(((mut residual, mut jacobian), point, gradient)) = condition.system_at(&at, tol)
        else {
            return (vec![f64::INFINITY; n], vec![vec![0.0; n]; n]);
        };
        residual.push((point - anchor).dot(along) - reach);
        jacobian.push(gradient.iter().map(|g| g.dot(along)).collect());
        (residual, jacobian)
    };
    let criteria = solve::Criteria {
        residual: tol.confusion() * 0.01,
        step: tol.parametric(),
        max_iterations: 40,
    };
    let found = solve::newton_system(system, from, criteria).ok()?;
    if found.residual > tol.confusion() {
        return None;
    }
    let mut at = found.value;
    condition.clamp(&mut at);
    let point = condition.position(&at, tol)?;
    Some((at, point))
}

/// The null vector of an `(n − 1) × n` matrix: the generalized cross product.
///
/// Component `i` is the determinant of the matrix with column `i` struck out,
/// signed by `(−1)^i`, which is exactly the cross product for `n = 3` and the
/// perpendicular for `n = 2`, and is the direction the curve runs for any `n`.
/// `None` where the matrix has full rank, which means the "curve" is a point
/// and there is nothing to follow.
fn null_vector(jacobian: &[Vec<f64>], n: usize) -> Option<Vec<f64>> {
    if n == 0 || jacobian.len() + 1 != n || jacobian.iter().any(|row| row.len() < n) {
        return None;
    }
    let all: Columns = (0..n).collect();
    let mut out = Vec::with_capacity(n);
    for column in 0..n {
        let kept = without(&all, column);
        let sign = if column % 2 == 0 { 1.0 } else { -1.0 };
        out.push(sign * determinant(jacobian, &kept));
    }
    let length = out.iter().map(|v| v * v).sum::<f64>().sqrt();
    if length <= f64::MIN_POSITIVE {
        return None;
    }
    for v in &mut out {
        *v /= length;
    }
    Some(out)
}

/// Column indices of a minor, on the stack for the sizes walked here.
type Columns = SmallVec<[usize; 8]>;

/// `columns` with the entry at `position` struck out.
fn without(columns: &[usize], position: usize) -> Columns {
    columns
        .iter()
        .enumerate()
        .filter(|(k, _)| *k != position)
        .map(|(_, c)| *c)
        .collect()
}

/// The determinant of the square minor of `rows` (from the last
/// `columns.len()` rows up) on `columns`, by expansion along its first row.
/// The sizes here are at most five.
fn determinant(rows: &[Vec<f64>], columns: &[usize]) -> f64 {
    let rows = &rows[rows.len() - columns.len()..];
    match columns.len() {
        0 => 1.0,
        1 => rows[0][columns[0]],
        2 => {
            let (a, b) = (&rows[0], &rows[1]);
            a[columns[0]].mul_add(b[columns[1]], -(a[columns[1]] * b[columns[0]]))
        }
        n => {
            let mut total = 0.0;
            for position in 0..n {
                let sign = if position % 2 == 0 { 1.0 } else { -1.0 };
                total += sign
                    * rows[0][columns[position]]
                    * determinant(&rows[1..], &without(columns, position));
            }
            total
        }
    }
}

#[cfg(test)]
#[allow(clippy::unwrap_used, clippy::expect_used)]
mod tests {
    use super::*;

    const T: Tolerances = Tolerances::millimetres();

    /// The null vector by cofactors, computed on owned minors: what the
    /// stack version must reproduce bit for bit.
    fn cofactor_null(jacobian: &[Vec<f64>], n: usize) -> Vec<f64> {
        fn det(m: &[Vec<f64>]) -> f64 {
            match m.len() {
                0 => 1.0,
                1 => m[0][0],
                2 => m[0][0].mul_add(m[1][1], -(m[0][1] * m[1][0])),
                n => (0..n)
                    .map(|c| {
                        let minor: Vec<Vec<f64>> = m[1..]
                            .iter()
                            .map(|r| (0..n).filter(|&k| k != c).map(|k| r[k]).collect())
                            .collect();
                        let sign = if c % 2 == 0 { 1.0 } else { -1.0 };
                        sign * m[0][c] * det(&minor)
                    })
                    .fold(0.0, |a, b| a + b),
            }
        }
        let mut out: Vec<f64> = (0..n)
            .map(|c| {
                let minor: Vec<Vec<f64>> = jacobian
                    .iter()
                    .map(|r| (0..n).filter(|&k| k != c).map(|k| r[k]).collect())
                    .collect();
                let sign = if c % 2 == 0 { 1.0 } else { -1.0 };
                sign * det(&minor)
            })
            .collect();
        let length = out.iter().map(|v| v * v).sum::<f64>().sqrt();
        for v in &mut out {
            *v /= length;
        }
        out
    }

    #[test]
    fn the_null_vector_matches_plain_cofactors_exactly() {
        let mut seed = 0x2545_f491_4f6c_dd1d_u64;
        let mut next = || {
            seed ^= seed << 13;
            seed ^= seed >> 7;
            seed ^= seed << 17;
            // The top 32 bits, exact in an `f64`, in [-0.5, 0.5).
            f64::from((seed >> 32) as u32) / f64::from(u32::MAX) - 0.5
        };
        for n in 2..=5 {
            for _ in 0..50 {
                let jacobian: Vec<Vec<f64>> = (0..n - 1)
                    .map(|_| (0..n).map(|_| next()).collect())
                    .collect();
                let got = null_vector(&jacobian, n).unwrap();
                let want = cofactor_null(&jacobian, n);
                assert_eq!(
                    got.iter().map(|v| v.to_bits()).collect::<Vec<_>>(),
                    want.iter().map(|v| v.to_bits()).collect::<Vec<_>>()
                );
            }
        }
    }

    /// A circle of radius `r` about the origin in the `z = h` plane, posed in
    /// three unknowns (the point's own coordinates) with two equations. A
    /// deliberately silly condition, chosen because its answer is known
    /// exactly and its Jacobian has nothing in common with a surface pair's.
    struct CircleAt {
        radius: f64,
        height: f64,
    }

    impl Condition for CircleAt {
        fn unknowns(&self) -> usize {
            3
        }
        fn position(&self, x: &[f64], _tol: Tolerances) -> Option<Point> {
            Some(Point::new(x[0], x[1], x[2]))
        }
        fn position_gradient(&self, _x: &[f64], _tol: Tolerances) -> Option<Vec<Vector>> {
            Some(vec![Vector::X, Vector::Y, Vector::Z])
        }
        fn system(&self, x: &[f64], _tol: Tolerances) -> Option<(Vec<f64>, Vec<Vec<f64>>)> {
            Some((
                vec![
                    x[0].mul_add(x[0], x[1] * x[1]) - self.radius * self.radius,
                    x[2] - self.height,
                ],
                vec![vec![2.0 * x[0], 2.0 * x[1], 0.0], vec![0.0, 0.0, 1.0]],
            ))
        }
        fn clamp(&self, _x: &mut [f64]) {}
        fn outside(&self, _x: &[f64], _tol: Tolerances) -> bool {
            false
        }
        fn near_edge(&self, _x: &[f64]) -> bool {
            false
        }
        fn extent(&self) -> f64 {
            self.radius * 4.0
        }
    }

    /// The walker follows a condition it has never heard of, closes the loop,
    /// and lands on the circle to the chord it was given, the tangent coming
    /// from the null space alone, since this condition supplies no formula.
    #[test]
    fn a_condition_the_walker_knows_nothing_about_is_followed_to_its_chord() {
        let circle = CircleAt {
            radius: 3.0,
            height: 1.5,
        };
        let options = Marching {
            chord: 1e-5,
            ..Marching::default()
        };
        let walked = follow(&circle, &[3.0, 0.0, 1.5], options, T).unwrap();
        assert_eq!(walked.stopped, Stopped::Closed, "a circle closes");
        assert!(walked.points.len() > 20, "{} points", walked.points.len());

        for p in &walked.points {
            assert!((p.x.hypot(p.y) - 3.0).abs() < 1e-9, "on the circle: {p:?}");
            assert!((p.z - 1.5).abs() < 1e-9, "in its plane: {p:?}");
        }
        // The polyline's length is the circumference, to the chord's own sag.
        let length: f64 = walked.points.windows(2).map(|w| w[0].distance(w[1])).sum();
        let circumference = 2.0 * core::f64::consts::PI * 3.0;
        assert!(
            length <= circumference && length > circumference * (1.0 - 1e-4),
            "the inscribed polygon: {length} against {circumference}"
        );
    }

    /// The null vector is the direction the curve runs, for the shapes a
    /// condition actually has.
    #[test]
    fn the_null_vector_is_the_generalized_cross_product() {
        // Two unknowns, one equation: the perpendicular.
        let null = null_vector(&[vec![3.0, 4.0]], 2).unwrap();
        assert!((null[0] - 0.8).abs() < 1e-12 && (null[1] + 0.6).abs() < 1e-12);
        // Three unknowns, two equations: the cross product of the rows.
        let null = null_vector(&[vec![1.0, 0.0, 0.0], vec![0.0, 1.0, 0.0]], 3).unwrap();
        assert!(null[0].abs() < 1e-12 && null[1].abs() < 1e-12 && null[2].abs() - 1.0 < 1e-12);
        // A matrix whose rows are dependent has no curve to follow.
        assert!(null_vector(&[vec![1.0, 2.0, 3.0], vec![2.0, 4.0, 6.0]], 3).is_none());
    }
}