Struct offscreen_gl_context::GLContextCapabilities [] [src]

pub struct GLContextCapabilities {
    pub max_samples: GLint,
}

This is a cross-platform struct, that every GLContext implementation should have under the field capabilities, as a public field This should allow us to know the capabilities of a given GLContext without repeating the same code over and over

Fields

Methods

impl GLContextCapabilities
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Trait Implementations

impl Copy for GLContextCapabilities
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impl Clone for GLContextCapabilities
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for GLContextCapabilities
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Formats the value using the given formatter.