[−][src]Struct offscreen_gl_context::GLContextCapabilities
This is a cross-platform struct, that every GLContext implementation
should have under the field capabilities
, as a public field
This should allow us to know the capabilities of a given
GLContext without repeating the same code over and over
Fields
max_samples: GLint
Methods
impl GLContextCapabilities
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pub fn detect() -> GLContextCapabilities
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Trait Implementations
impl Clone for GLContextCapabilities
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fn clone(&self) -> GLContextCapabilities
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fn clone_from(&mut self, source: &Self)
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impl Copy for GLContextCapabilities
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impl Debug for GLContextCapabilities
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Auto Trait Implementations
impl Send for GLContextCapabilities
impl Unpin for GLContextCapabilities
impl Sync for GLContextCapabilities
impl UnwindSafe for GLContextCapabilities
impl RefUnwindSafe for GLContextCapabilities
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,