ocl
Documentation | Change Log
Pure OpenCL™ bindings and interfaces for Rust. Makes easy to use the most common features of OpenCL. All interfaces are virtually zero-cost and perform on a par with the C++ bindings.
Interfaces are still mildly unstable. Changes are now being documented in RELEASES.md.
Goals
To provide:
- A simple and intuitive interface with OpenCL devices
- The full functionality of the OpenCL API
- An absolute minimum of boilerplate
- Zero or virtually zero performance overhead
- Thread-safe and automatic management of API pointers and resources
Installation
Ensure that an OpenCL library is installed for your platform and that clinfo
or some other diagnostic command will run.
Add:
ocl = "0.8"
to your project's Cargo.toml.
Example
From 'examples/trivial.rs':
extern crate ocl;
use ProQue;
///////////// See the original file for more /////////////
See the the remainder of examples/trivial.rs for much more information and
explanation.
Diving Deeper
Already familiar with the standard OpenCL core API? See the core module
for access to the complete feature set in the conventional API style with
Rust's safety and convenience.
Version Support
1.1 support is intact but intentionally disabled for simplicity. If this support is needed, please file an issue and it will be reenabled. Automatic best-version support for versions going all the way back to 1.0 will eventually be added.
What About Vulkan™?
The OpenCL API already posesses all of the new attributes of the Vulkan API such as low-overhead, high performance, and unfettered hardware access. For all practical purposes, Vulkan is simply a graphics-focused superset of OpenCL's features (sorta kinda). OpenCL 2.1+ and Vulkan kernels/shaders now both compile into SPIR-V making the device side of things the same. I wouldn't be suprised if most driver vendors implement the two host APIs identically.
In the future it's possible the two may completely merge (or that Vulkan will
absorb OpenCL). Whatever happens, not much will change as far as the front end
of this library is concerned (though the core module functions / types could
get some very minor renaming, etc. but it wouldn't be for a very long time...
version 2.0...). This library will maintain it's focus on the compute side of
things. For the graphics side, see the excellent OpenGL library, glium, and
its younger sibling, vulkano.
Help
Try cargo run --example info or cargo run --example info_core and see what
happens.
If troubleshooting your OpenCL drivers: check that /usr/lib/libOpenCL.so.1
exists. Go ahead and link /usr/lib/libOpenCL.so -> libOpenCL.so.1 just in
case it's not already done (AMD drivers sometimes don't create this link). Intel also has OpenCL libraries for your CPU if you're having trouble getting your GPU to work (AMD used to have some for CPUs too, can't find them anymore).
Please ask questions and provide feedback by opening an issue.
“OpenCL and the OpenCL logo are trademarks of Apple Inc. used by permission by Khronos.” “Vulkan and the Vulkan logo are trademarks of the Khronos Group Inc.”