use crate::state::{attribute::Attribute, encoding::Encoding, oca::Overlay};
use serde::{Deserialize, Serialize};
use std::collections::BTreeMap;
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct CharacterEncodingOverlay {
capture_base: String,
#[serde(rename = "type")]
overlay_type: String,
default_character_encoding: Encoding,
attr_character_encoding: BTreeMap<String, Encoding>,
}
impl Overlay for CharacterEncodingOverlay {
fn capture_base(&mut self) -> &mut String {
&mut self.capture_base
}
fn overlay_type(&self) -> &String {
&self.overlay_type
}
fn attributes(&self) -> Vec<&String> {
self.attr_character_encoding
.keys()
.collect::<Vec<&String>>()
}
fn add(&mut self, attribute: &Attribute) {
self.attr_character_encoding
.insert(attribute.name.clone(), attribute.encoding.unwrap());
}
}
impl CharacterEncodingOverlay {
pub fn new(encoding: &Encoding) -> Box<CharacterEncodingOverlay> {
Box::new(CharacterEncodingOverlay {
capture_base: String::new(),
overlay_type: "spec/overlays/character_encoding/1.0".to_string(),
default_character_encoding: *encoding,
attr_character_encoding: BTreeMap::new(),
})
}
}