Struct objc2_ui_kit::UIAttachmentBehavior
source · #[repr(C)]pub struct UIAttachmentBehavior { /* private fields */ }Available on crate features
UIAttachmentBehavior and UIDynamicBehavior only.Implementations§
source§impl UIAttachmentBehavior
impl UIAttachmentBehavior
pub unsafe fn initWithItem_attachedToAnchor( this: Allocated<Self>, item: &ProtocolObject<dyn UIDynamicItem>, point: CGPoint ) -> Retained<Self>
pub unsafe fn initWithItem_offsetFromCenter_attachedToAnchor( this: Allocated<Self>, item: &ProtocolObject<dyn UIDynamicItem>, offset: UIOffset, point: CGPoint ) -> Retained<Self>
Available on crate feature
UIGeometry only.pub unsafe fn initWithItem_attachedToItem( this: Allocated<Self>, item1: &ProtocolObject<dyn UIDynamicItem>, item2: &ProtocolObject<dyn UIDynamicItem> ) -> Retained<Self>
pub unsafe fn initWithItem_offsetFromCenter_attachedToItem_offsetFromCenter( this: Allocated<Self>, item1: &ProtocolObject<dyn UIDynamicItem>, offset1: UIOffset, item2: &ProtocolObject<dyn UIDynamicItem>, offset2: UIOffset ) -> Retained<Self>
Available on crate feature
UIGeometry only.pub unsafe fn slidingAttachmentWithItem_attachedToItem_attachmentAnchor_axisOfTranslation( item1: &ProtocolObject<dyn UIDynamicItem>, item2: &ProtocolObject<dyn UIDynamicItem>, point: CGPoint, axis: CGVector ) -> Retained<Self>
pub unsafe fn slidingAttachmentWithItem_attachmentAnchor_axisOfTranslation( item: &ProtocolObject<dyn UIDynamicItem>, point: CGPoint, axis: CGVector ) -> Retained<Self>
pub unsafe fn limitAttachmentWithItem_offsetFromCenter_attachedToItem_offsetFromCenter( item1: &ProtocolObject<dyn UIDynamicItem>, offset1: UIOffset, item2: &ProtocolObject<dyn UIDynamicItem>, offset2: UIOffset ) -> Retained<Self>
Available on crate feature
UIGeometry only.pub unsafe fn fixedAttachmentWithItem_attachedToItem_attachmentAnchor( item1: &ProtocolObject<dyn UIDynamicItem>, item2: &ProtocolObject<dyn UIDynamicItem>, point: CGPoint ) -> Retained<Self>
pub unsafe fn pinAttachmentWithItem_attachedToItem_attachmentAnchor( item1: &ProtocolObject<dyn UIDynamicItem>, item2: &ProtocolObject<dyn UIDynamicItem>, point: CGPoint ) -> Retained<Self>
pub unsafe fn items( &self ) -> Retained<NSArray<ProtocolObject<dyn UIDynamicItem>>>
pub unsafe fn attachedBehaviorType(&self) -> UIAttachmentBehaviorType
pub unsafe fn anchorPoint(&self) -> CGPoint
pub unsafe fn setAnchorPoint(&self, anchor_point: CGPoint)
pub unsafe fn length(&self) -> CGFloat
pub unsafe fn setLength(&self, length: CGFloat)
pub unsafe fn damping(&self) -> CGFloat
pub unsafe fn setDamping(&self, damping: CGFloat)
pub unsafe fn frequency(&self) -> CGFloat
pub unsafe fn setFrequency(&self, frequency: CGFloat)
pub unsafe fn frictionTorque(&self) -> CGFloat
pub unsafe fn setFrictionTorque(&self, friction_torque: CGFloat)
pub unsafe fn attachmentRange(&self) -> UIFloatRange
pub unsafe fn setAttachmentRange(&self, attachment_range: UIFloatRange)
Methods from Deref<Target = UIDynamicBehavior>§
pub unsafe fn addChildBehavior(&self, behavior: &UIDynamicBehavior)
pub unsafe fn removeChildBehavior(&self, behavior: &UIDynamicBehavior)
pub unsafe fn childBehaviors(&self) -> Retained<NSArray<UIDynamicBehavior>>
pub unsafe fn action(&self) -> *mut Block<dyn Fn()>
Available on crate feature
block2 only.pub unsafe fn setAction(&self, action: Option<&Block<dyn Fn()>>)
Available on crate feature
block2 only.pub unsafe fn willMoveToAnimator( &self, dynamic_animator: Option<&UIDynamicAnimator> )
Available on crate feature
UIDynamicAnimator only.pub unsafe fn dynamicAnimator(&self) -> Option<Retained<UIDynamicAnimator>>
Available on crate feature
UIDynamicAnimator only.Methods from Deref<Target = NSObject>§
sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction only.Dynamically find the class of this object.
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.Available on crate feature UIIndirectScribbleInteraction only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.UIIndirectScribbleInteraction only.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
sourcepub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load_mut instead.Available on crate feature UIIndirectScribbleInteraction only.
pub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
Ivar::load_mut instead.UIIndirectScribbleInteraction only.Use Ivar::load_mut instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Trait Implementations§
source§impl AsMut<AnyObject> for UIAttachmentBehavior
impl AsMut<AnyObject> for UIAttachmentBehavior
source§impl AsMut<NSObject> for UIAttachmentBehavior
impl AsMut<NSObject> for UIAttachmentBehavior
source§impl AsMut<UIDynamicBehavior> for UIAttachmentBehavior
impl AsMut<UIDynamicBehavior> for UIAttachmentBehavior
source§fn as_mut(&mut self) -> &mut UIDynamicBehavior
fn as_mut(&mut self) -> &mut UIDynamicBehavior
Converts this type into a mutable reference of the (usually inferred) input type.
source§impl AsRef<AnyObject> for UIAttachmentBehavior
impl AsRef<AnyObject> for UIAttachmentBehavior
source§impl AsRef<NSObject> for UIAttachmentBehavior
impl AsRef<NSObject> for UIAttachmentBehavior
source§impl AsRef<UIDynamicBehavior> for UIAttachmentBehavior
impl AsRef<UIDynamicBehavior> for UIAttachmentBehavior
source§fn as_ref(&self) -> &UIDynamicBehavior
fn as_ref(&self) -> &UIDynamicBehavior
Converts this type into a shared reference of the (usually inferred) input type.
source§impl Borrow<AnyObject> for UIAttachmentBehavior
impl Borrow<AnyObject> for UIAttachmentBehavior
source§impl Borrow<NSObject> for UIAttachmentBehavior
impl Borrow<NSObject> for UIAttachmentBehavior
source§impl Borrow<UIDynamicBehavior> for UIAttachmentBehavior
impl Borrow<UIDynamicBehavior> for UIAttachmentBehavior
source§fn borrow(&self) -> &UIDynamicBehavior
fn borrow(&self) -> &UIDynamicBehavior
Immutably borrows from an owned value. Read more
source§impl BorrowMut<AnyObject> for UIAttachmentBehavior
impl BorrowMut<AnyObject> for UIAttachmentBehavior
source§fn borrow_mut(&mut self) -> &mut AnyObject
fn borrow_mut(&mut self) -> &mut AnyObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<NSObject> for UIAttachmentBehavior
impl BorrowMut<NSObject> for UIAttachmentBehavior
source§fn borrow_mut(&mut self) -> &mut NSObject
fn borrow_mut(&mut self) -> &mut NSObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<UIDynamicBehavior> for UIAttachmentBehavior
impl BorrowMut<UIDynamicBehavior> for UIAttachmentBehavior
source§fn borrow_mut(&mut self) -> &mut UIDynamicBehavior
fn borrow_mut(&mut self) -> &mut UIDynamicBehavior
Mutably borrows from an owned value. Read more
source§impl ClassType for UIAttachmentBehavior
impl ClassType for UIAttachmentBehavior
§type Super = UIDynamicBehavior
type Super = UIDynamicBehavior
The superclass of this class. Read more
§type Mutability = MainThreadOnly
type Mutability = MainThreadOnly
Whether the type is mutable or immutable. Read more
source§const NAME: &'static str = "UIAttachmentBehavior"
const NAME: &'static str = "UIAttachmentBehavior"
The name of the Objective-C class that this type represents. Read more
source§fn class() -> &'static AnyClass
fn class() -> &'static AnyClass
Get a reference to the Objective-C class that this type represents. Read more
source§fn as_super_mut(&mut self) -> &mut Self::Super
fn as_super_mut(&mut self) -> &mut Self::Super
Get a mutable reference to the superclass.
source§impl Debug for UIAttachmentBehavior
impl Debug for UIAttachmentBehavior
source§impl Deref for UIAttachmentBehavior
impl Deref for UIAttachmentBehavior
source§impl DerefMut for UIAttachmentBehavior
impl DerefMut for UIAttachmentBehavior
source§impl Hash for UIAttachmentBehavior
impl Hash for UIAttachmentBehavior
source§impl NSObjectProtocol for UIAttachmentBehavior
impl NSObjectProtocol for UIAttachmentBehavior
source§fn isEqual(&self, other: &AnyObject) -> bool
fn isEqual(&self, other: &AnyObject) -> bool
Check whether the object is equal to an arbitrary other object. Read more
source§fn hash(&self) -> usize
fn hash(&self) -> usize
An integer that can be used as a table address in a hash table
structure. Read more
source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of the class, or one of its
subclasses. Read more
source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
Check if the object is an instance of the class type, or one of its
subclasses. Read more
source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of a specific class, without
checking subclasses. Read more
source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Check whether the object implements or inherits a method with the
given selector. Read more
source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Check whether the object conforms to a given protocol. Read more
source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
A textual representation of the object to use when debugging. Read more
source§impl PartialEq for UIAttachmentBehavior
impl PartialEq for UIAttachmentBehavior
source§fn eq(&self, other: &UIAttachmentBehavior) -> bool
fn eq(&self, other: &UIAttachmentBehavior) -> bool
This method tests for
self and other values to be equal, and is used
by ==.source§impl RefEncode for UIAttachmentBehavior
impl RefEncode for UIAttachmentBehavior
source§const ENCODING_REF: Encoding = <UIDynamicBehavior as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <UIDynamicBehavior as ::objc2::RefEncode>::ENCODING_REF
The Objective-C type-encoding for a reference of this type. Read more
impl Eq for UIAttachmentBehavior
impl Message for UIAttachmentBehavior
impl StructuralPartialEq for UIAttachmentBehavior
Auto Trait Implementations§
impl !Freeze for UIAttachmentBehavior
impl !RefUnwindSafe for UIAttachmentBehavior
impl !Send for UIAttachmentBehavior
impl !Sync for UIAttachmentBehavior
impl !Unpin for UIAttachmentBehavior
impl !UnwindSafe for UIAttachmentBehavior
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CounterpartOrSelf for T
impl<T> CounterpartOrSelf for T
§type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
The immutable counterpart of the type, or
Self if the type has no
immutable counterpart. Read more§type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
The mutable counterpart of the type, or
Self if the type has no
mutable counterpart. Read more