use core::ffi::*;
use core::ptr::NonNull;
use objc2::__framework_prelude::*;
#[cfg(feature = "objc2-app-kit")]
#[cfg(target_os = "macos")]
use objc2_app_kit::*;
#[cfg(feature = "objc2-core-image")]
#[cfg(not(target_os = "watchos"))]
use objc2_core_image::*;
use objc2_foundation::*;
use crate::*;
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub struct SKTransitionDirection(pub NSInteger);
impl SKTransitionDirection {
#[doc(alias = "SKTransitionDirectionUp")]
pub const Up: Self = Self(0);
#[doc(alias = "SKTransitionDirectionDown")]
pub const Down: Self = Self(1);
#[doc(alias = "SKTransitionDirectionRight")]
pub const Right: Self = Self(2);
#[doc(alias = "SKTransitionDirectionLeft")]
pub const Left: Self = Self(3);
}
unsafe impl Encode for SKTransitionDirection {
const ENCODING: Encoding = NSInteger::ENCODING;
}
unsafe impl RefEncode for SKTransitionDirection {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}
extern_class!(
#[unsafe(super(NSObject))]
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct SKTransition;
);
extern_conformance!(
unsafe impl NSCopying for SKTransition {}
);
unsafe impl CopyingHelper for SKTransition {
type Result = Self;
}
extern_conformance!(
unsafe impl NSObjectProtocol for SKTransition {}
);
impl SKTransition {
extern_methods!(
#[unsafe(method(crossFadeWithDuration:))]
#[unsafe(method_family = none)]
pub unsafe fn crossFadeWithDuration(sec: NSTimeInterval) -> Retained<SKTransition>;
#[unsafe(method(fadeWithDuration:))]
#[unsafe(method_family = none)]
pub unsafe fn fadeWithDuration(sec: NSTimeInterval) -> Retained<SKTransition>;
#[cfg(feature = "objc2-app-kit")]
#[cfg(target_os = "macos")]
#[unsafe(method(fadeWithColor:duration:))]
#[unsafe(method_family = none)]
pub unsafe fn fadeWithColor_duration(
color: &NSColor,
sec: NSTimeInterval,
) -> Retained<SKTransition>;
#[unsafe(method(flipHorizontalWithDuration:))]
#[unsafe(method_family = none)]
pub unsafe fn flipHorizontalWithDuration(sec: NSTimeInterval) -> Retained<SKTransition>;
#[unsafe(method(flipVerticalWithDuration:))]
#[unsafe(method_family = none)]
pub unsafe fn flipVerticalWithDuration(sec: NSTimeInterval) -> Retained<SKTransition>;
#[unsafe(method(revealWithDirection:duration:))]
#[unsafe(method_family = none)]
pub unsafe fn revealWithDirection_duration(
direction: SKTransitionDirection,
sec: NSTimeInterval,
) -> Retained<SKTransition>;
#[unsafe(method(moveInWithDirection:duration:))]
#[unsafe(method_family = none)]
pub unsafe fn moveInWithDirection_duration(
direction: SKTransitionDirection,
sec: NSTimeInterval,
) -> Retained<SKTransition>;
#[unsafe(method(pushWithDirection:duration:))]
#[unsafe(method_family = none)]
pub unsafe fn pushWithDirection_duration(
direction: SKTransitionDirection,
sec: NSTimeInterval,
) -> Retained<SKTransition>;
#[unsafe(method(doorsOpenHorizontalWithDuration:))]
#[unsafe(method_family = none)]
pub unsafe fn doorsOpenHorizontalWithDuration(
sec: NSTimeInterval,
) -> Retained<SKTransition>;
#[unsafe(method(doorsOpenVerticalWithDuration:))]
#[unsafe(method_family = none)]
pub unsafe fn doorsOpenVerticalWithDuration(sec: NSTimeInterval) -> Retained<SKTransition>;
#[unsafe(method(doorsCloseHorizontalWithDuration:))]
#[unsafe(method_family = none)]
pub unsafe fn doorsCloseHorizontalWithDuration(
sec: NSTimeInterval,
) -> Retained<SKTransition>;
#[unsafe(method(doorsCloseVerticalWithDuration:))]
#[unsafe(method_family = none)]
pub unsafe fn doorsCloseVerticalWithDuration(sec: NSTimeInterval)
-> Retained<SKTransition>;
#[unsafe(method(doorwayWithDuration:))]
#[unsafe(method_family = none)]
pub unsafe fn doorwayWithDuration(sec: NSTimeInterval) -> Retained<SKTransition>;
#[cfg(feature = "objc2-core-image")]
#[cfg(not(target_os = "watchos"))]
#[unsafe(method(transitionWithCIFilter:duration:))]
#[unsafe(method_family = none)]
pub unsafe fn transitionWithCIFilter_duration(
filter: &CIFilter,
sec: NSTimeInterval,
) -> Retained<SKTransition>;
#[unsafe(method(pausesIncomingScene))]
#[unsafe(method_family = none)]
pub unsafe fn pausesIncomingScene(&self) -> bool;
#[unsafe(method(setPausesIncomingScene:))]
#[unsafe(method_family = none)]
pub unsafe fn setPausesIncomingScene(&self, pauses_incoming_scene: bool);
#[unsafe(method(pausesOutgoingScene))]
#[unsafe(method_family = none)]
pub unsafe fn pausesOutgoingScene(&self) -> bool;
#[unsafe(method(setPausesOutgoingScene:))]
#[unsafe(method_family = none)]
pub unsafe fn setPausesOutgoingScene(&self, pauses_outgoing_scene: bool);
);
}
impl SKTransition {
extern_methods!(
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub unsafe fn new() -> Retained<Self>;
);
}