use core::ffi::*;
use core::ptr::NonNull;
use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
extern_class!(
#[unsafe(super(MDLObject, NSObject))]
#[derive(Debug, PartialEq, Eq, Hash)]
#[cfg(feature = "MDLObject")]
pub struct MDLSkeleton;
);
#[cfg(all(feature = "MDLObject", feature = "MDLTypes"))]
extern_conformance!(
unsafe impl MDLNamed for MDLSkeleton {}
);
#[cfg(feature = "MDLObject")]
extern_conformance!(
unsafe impl NSCopying for MDLSkeleton {}
);
#[cfg(feature = "MDLObject")]
unsafe impl CopyingHelper for MDLSkeleton {
type Result = Self;
}
#[cfg(feature = "MDLObject")]
extern_conformance!(
unsafe impl NSObjectProtocol for MDLSkeleton {}
);
#[cfg(feature = "MDLObject")]
impl MDLSkeleton {
extern_methods!(
#[unsafe(method(jointPaths))]
#[unsafe(method_family = none)]
pub unsafe fn jointPaths(&self) -> Retained<NSArray<NSString>>;
#[cfg(feature = "MDLValueTypes")]
#[unsafe(method(jointBindTransforms))]
#[unsafe(method_family = none)]
pub unsafe fn jointBindTransforms(&self) -> Retained<MDLMatrix4x4Array>;
#[cfg(feature = "MDLValueTypes")]
#[unsafe(method(jointRestTransforms))]
#[unsafe(method_family = none)]
pub unsafe fn jointRestTransforms(&self) -> Retained<MDLMatrix4x4Array>;
#[unsafe(method(initWithName:jointPaths:))]
#[unsafe(method_family = init)]
pub unsafe fn initWithName_jointPaths(
this: Allocated<Self>,
name: &NSString,
joint_paths: &NSArray<NSString>,
) -> Retained<Self>;
);
}
#[cfg(feature = "MDLObject")]
impl MDLSkeleton {
extern_methods!(
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub unsafe fn new() -> Retained<Self>;
);
}
extern_protocol!(
pub unsafe trait MDLJointAnimation {}
);
extern_class!(
#[unsafe(super(MDLObject, NSObject))]
#[derive(Debug, PartialEq, Eq, Hash)]
#[cfg(feature = "MDLObject")]
pub struct MDLPackedJointAnimation;
);
#[cfg(feature = "MDLObject")]
extern_conformance!(
unsafe impl MDLJointAnimation for MDLPackedJointAnimation {}
);
#[cfg(all(feature = "MDLObject", feature = "MDLTypes"))]
extern_conformance!(
unsafe impl MDLNamed for MDLPackedJointAnimation {}
);
#[cfg(feature = "MDLObject")]
extern_conformance!(
unsafe impl NSCopying for MDLPackedJointAnimation {}
);
#[cfg(feature = "MDLObject")]
unsafe impl CopyingHelper for MDLPackedJointAnimation {
type Result = Self;
}
#[cfg(feature = "MDLObject")]
extern_conformance!(
unsafe impl NSObjectProtocol for MDLPackedJointAnimation {}
);
#[cfg(feature = "MDLObject")]
impl MDLPackedJointAnimation {
extern_methods!(
#[unsafe(method(jointPaths))]
#[unsafe(method_family = none)]
pub unsafe fn jointPaths(&self) -> Retained<NSArray<NSString>>;
#[cfg(feature = "MDLAnimatedValueTypes")]
#[unsafe(method(translations))]
#[unsafe(method_family = none)]
pub unsafe fn translations(&self) -> Retained<MDLAnimatedVector3Array>;
#[cfg(feature = "MDLAnimatedValueTypes")]
#[unsafe(method(rotations))]
#[unsafe(method_family = none)]
pub unsafe fn rotations(&self) -> Retained<MDLAnimatedQuaternionArray>;
#[cfg(feature = "MDLAnimatedValueTypes")]
#[unsafe(method(scales))]
#[unsafe(method_family = none)]
pub unsafe fn scales(&self) -> Retained<MDLAnimatedVector3Array>;
#[unsafe(method(initWithName:jointPaths:))]
#[unsafe(method_family = init)]
pub unsafe fn initWithName_jointPaths(
this: Allocated<Self>,
name: &NSString,
joint_paths: &NSArray<NSString>,
) -> Retained<Self>;
);
}
#[cfg(feature = "MDLObject")]
impl MDLPackedJointAnimation {
extern_methods!(
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub unsafe fn new() -> Retained<Self>;
);
}
extern_class!(
#[unsafe(super(NSObject))]
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct MDLAnimationBindComponent;
);
#[cfg(feature = "MDLTypes")]
extern_conformance!(
unsafe impl MDLComponent for MDLAnimationBindComponent {}
);
extern_conformance!(
unsafe impl NSCopying for MDLAnimationBindComponent {}
);
unsafe impl CopyingHelper for MDLAnimationBindComponent {
type Result = Self;
}
extern_conformance!(
unsafe impl NSObjectProtocol for MDLAnimationBindComponent {}
);
impl MDLAnimationBindComponent {
extern_methods!(
#[cfg(feature = "MDLObject")]
#[unsafe(method(skeleton))]
#[unsafe(method_family = none)]
pub unsafe fn skeleton(&self) -> Option<Retained<MDLSkeleton>>;
#[cfg(feature = "MDLObject")]
#[unsafe(method(setSkeleton:))]
#[unsafe(method_family = none)]
pub unsafe fn setSkeleton(&self, skeleton: Option<&MDLSkeleton>);
#[unsafe(method(jointAnimation))]
#[unsafe(method_family = none)]
pub unsafe fn jointAnimation(
&self,
) -> Option<Retained<ProtocolObject<dyn MDLJointAnimation>>>;
#[unsafe(method(setJointAnimation:))]
#[unsafe(method_family = none)]
pub unsafe fn setJointAnimation(
&self,
joint_animation: Option<&ProtocolObject<dyn MDLJointAnimation>>,
);
#[unsafe(method(jointPaths))]
#[unsafe(method_family = none)]
pub unsafe fn jointPaths(&self) -> Option<Retained<NSArray<NSString>>>;
#[unsafe(method(setJointPaths:))]
#[unsafe(method_family = none)]
pub unsafe fn setJointPaths(&self, joint_paths: Option<&NSArray<NSString>>);
);
}
impl MDLAnimationBindComponent {
extern_methods!(
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub unsafe fn new() -> Retained<Self>;
);
}